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lonck

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Everything posted by lonck

  1. urals and such I can't seem to find where to change what types of weapons and how many mags of what type they hold. I did it with ammo boxes but can't find vehicle's files.
  2. *sigh* when I post on the other sub-forum the mods redirect me here. Thing is I can't find the file.
  3. yes, but see I don't want that. I have a specific problem that requires a specific solution. It kinda sucks that this community is preventing me from changing the .pbos because of a fear that I might use it to cheat online.
  4. that's not hacking. I just wanna mod .pbos. Fade? really? I've been modding files for a while now and haven't seen any weird things happening. I'm not too involved with the game since college takes a priority so I just mod bits and pieces for fun, I don't play online that's too time consuming.
  5. yes but it's in game commands. I want it to be universal for whatever mission I'm playing.
  6. it's not a script. Its the basic load out of supply vehicles (trucks). What each of em carries and how much. Like ammoboxes in weapons.pbo.
  7. can we do that with default campaign missions/non-campaign missions?
  8. Is there a way to make a script for default campaign to either stop time or go slower than x1.0 or freeze all units when I press space to issue orders or just pause whenever I want?
  9. I want to be able to see enemies behind cover. Red dot disappears if they are behind an object and I want to change this to always show no matter where they go.
  10. the dot that appears on a unit in rookie difficulty mode. I want to change the dimensions, the range at which it appears and how dark the color is. Is that possible?
  11. A red dot appears on the enemy and such (I think its called a tag). I want to change dimensions and darkness. Where would I go to find this?
  12. Also is it possible to place a second rifle and place it in pistol slot?
  13. can't you show me or if its too long point me into the right direction?
  14. can we make it so that the pistol slot and the shoulder fired gun slot be used to put another main gun? Basically place an AK in pistol slot and/or in the shoulder fired gun slot. Or alternatively make it possible to place any time of magazines in the pistol mag slots. Also where is the code that says how many slots a mag takes?
  15. I already got god mode so doesn't really bother me. ---------- Post added at 04:12 PM ---------- Previous post was at 04:08 PM ---------- yes but changing that FoV changes zoom when not zooming (basically when doing nothing) and it narrows my field of view. I don't want that. I just want to want to know where is the zoom files file stored. the num + zoom that is. I've tried every other zoom and it messes the game.
  16. I want to mod the max zoom. As in change the game files. I want to know where that max zoom is stored, which files. Lol just watched a youtube vid on TrackIR. WTF u gotta move your head left or right to move camera in game, but wouldn't that make your eyes leave the screen? U would need to watch the screen with the corners of your eyes. That's gotta be annoying.
  17. thats what I want to change: the max zoom when pressing the num + button. it doesn't. I tried it and it doesn't change max zoom, its just gives a lens type view. Like looking through a bottle or something like that.
  18. can I mod it though? I feel like you think I want to regulate I much I zoom in/out when looking through optics in-game. I know that if I keep right mouse button down it will go all the way, I know I can't stop half way. I want to mod the max zoom when looking through the gun optics.
  19. Is it possible to mod game to increase fast forward past x4 or increase fast forward speed of x4 and/or reduce it lower than x1? It takes forever for me to issue orders when engaging the enemy and I would like to have a pause or slow time lower then x1 to make decisions faster.
  20. man I just wanted to mod the x4 but things are becoming more and more complicated.
  21. how to increase how fast x4 goes and how slow x1 goes? Can we add more like x0.5 and x5 and such?
  22. can I bind the script to a keyboard key and use it during the campaign or default missions? also, where do I place the init.sqs with setAccTime inside it and is there a difference between .sqs and .sqf?
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