linuxkrn
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Everything posted by linuxkrn
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Ok, So I had my server running for two days. Then today some asshat decieds to hack me. 8:20:31 Player [MFB] Viper connecting. 8:20:35 Player [MFB] Viper connected (id=20242693). 8:20:56 Admin [MFB] Viper logged in. 8:21:16 Game restarted I have a password set but he somehow bypassed it and banned me from my own server. How the heck do I protect against this. And furthermore, how do I ban this prick? I don't see a IP or log for him.
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This got a little bit off-topic here. But the thing about that list, as sickboy already pointed out, any windows box running for more than 30 days is not applying security patches/fixes. That does bring up an OS independent question, could the server be setup so you could save the "state" of the current mission. Such that long ones like capture the island and evolution wouldn't have to lose all the player's work/rank/etc? That way you could take it down to reboot/restart the server (service/daemon) without losing data.
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Oh my oh my, I think you left the Windows Community a little bit too early... prolly around the time they introduced 98SE or ME...Without the need to restart for Windows Updates, Many Windows Machines can make 365 days and more of uptime :-) HAHA, That is the funnies thing I've read in months. "Without the need to restart for..." Give me a flipping break. Besides your weekly/daily *CRITICAL* security holes forcing you to reboot, your system would be stable for 365+ days. That's like saying I can drive my car for 200,000 miles strait, if I don't count stopping for gas and repairs. Typical FANBOY reply, where you have to attack my character instead of debate the issue at hand. You have no clue about my background. So don't assume things about me or my choices. As I've already said, this is about having another box, for many of us it's Linux by choice to run the dedicated server. So quit being a troll and trying to start something with everyone in this thread.
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I wouldn't install the windows version anyway. Unless you have those symptoms, just wait for the BIOS update. BIOS update will effect everything you run, so if you had to reload windows or use another OS, you're out of luck with that MS patch. While this microcode addresses more than TLB, there are some security concerns with it. Although no PoC exist yet. On another side note, you can download the microcode for linux here: http://www.urbanmyth.org/microcode/
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I blame BIS mostly, because it's the bugs in the game that cause the crashes. I didn't say the OS crashed either, most of the time it's just the client/server. Right now I'm running the dedicated server on the same box I run the client. So when the client screws up, it often takes the server down with it. I have many linux boxes here and so I could run the server on another box. But you to troll and flame assuming I meant something else. And all you're really trying to do is start something. My guess is another noob who has no clue about shared memory spaces and the internal workings of an OS. If you think that a Linux/Unix box isn't more stable then a windows one you're smoking something. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> $ uptime 06:34:07 up 485 days, 9:53, 3 users, load average: 0.05, 0.11, 0.08 $ cat /proc/uptime 41940269.86 7349332.21 Show me a windows box that runs for half that and is connected to the net. I never asked questions about about when it is coming out. All I stated is that I can't wait for it. Who the heck are you to tell me "you just have to wait." I knew that from W0lle's post. Setting CPU Affinity has no effect on shared memory spaces. The fact you don't understand how windows allows bad applications/games to screw things up is another topic. And for the record, I have more then enough hardware to play the game and run the server. (Quad Core/4GB Ram/etc) But right now there are too many bugs in both the client and what seems as the server. The issues is that they currently seem to cause one another to crash when run on the same box. If the code was more stable, and the OS more protective, then I wouldn't have these issues.
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Well it sure will be nice to have the server stay up. Right now, 1/2 the time when the game crashes, it takes my server (same machine) down too. Can't tell you how frustrating it is to play Evolution for 4-5 hours then have all of it lost due to a crash.
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Well, I've noticed more and more people getting banned. But I also see a lot of these logs: 23:12:18 Player xxxxx: Signature check timed out After that, they get banned. Not sure what the heck he did, but maybe the server is incorrectly banning people? Again, using: verifySignatures=1; // check signatures onHackedData = "ban (_this select 0)"; //auto ban hacked addons onDifferentData = "kick (_this select 0)"; //auto kick modified files Is there a way to disable #vote admin? I don't want anyone to change the level/etc.
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verifySignatures=1; // check signatures onHackedData = "ban (_this select 0)"; //auto ban hacked addons onDifferentData = "kick (_this select 0)"; //auto kick modified files Shouldn't that fix things like hacks? I don't think he had an addon, but who knows. All I know is he logged in as admin and reset it, then later when I login I found out I was banned. Had to remove my ID from ban.txt.
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There seems to be a bug in 3.0, every time someone tries to recruit AI for their team, they spawn but are not under their control. I had someone join the server and managed to do this five times and the game then crashed. (my game and I was host) I can recruit just fine, but I'm the host/group leader. Either it should be disabled for everyone else, or fixed.
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So seeing as today is saturday, I don't expect to see anything for the US Atari version until next week. Yet another weekend of being down. Thanks BIS/Securom/Atari.
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Not sure if this is a 1.06 bug, as they still haven't fixed 1.08 securom boot bug but I get a crash to the desktop within 1-2 hours of playing Evolution 3.0. Anyone else get this?
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While your point seems to be the failure to launch, I have tons of problems with 1.06 crashing. It does run, but within 1-2 hours it crashes. Sometimes sooner. This sucks as everyone with the Atari 1.08 are still out in the cold.
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Again, this isn't the same Atari 1.06 DVD version, I get wrong disc inserted message. Still no fixes for us yet.
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Tried the EXE and it gives me the message "Wrong disc inserted" now. So I guess it must be for another version of the game. Still no fix for me, and 1.06 crashes on a regular basis. I'm LUCKY to play for more than one hour without a CTD.
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To those who keep saying it's not big deal, just don't patch it/go back to 1.06/1.07... think about this: Without 1.08 installed there are no servers, or players who join your own hosted servers. You basically can't play the game with anyone else. I've not be able to find anyone running 1.07 or 1.06 after 1.08 came out. They are all 1.08 and so I can't play. I wouldn't be as upset if it were not for that fact. I'm willing to deal with bugs in the 1.07 beta, but I have to play alone. To date, I've only read one official reply which said "either modify your registry or too bad." While this attitude is very bad, I did all the suggestions. Modified the reg, installed KB hotfixes, deleted temp files. Re-installed many, many, many times. All at the cost of hours of my free time to enjoy games. I understand problem happen, and am willing to cut a little slack. If you look, almost every one of the solutions is from a user trying to find a fix so they can play. How about the devs support us. I'm done putting time into this. Either they come up with a fix, or I'll be forced to blacklist/boycott BIS. At least have the courtesy to tell us you're working on it.
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Same problem as everyone else. Game won't launch, no error or message. I've re-installed, deleted the registry keys, re-mapped drive letters, cleaned out temp folders/securom data, installed the KB924867 hotfix. Nothing works. 1.06 and 1.07 work, 1.08 does not. Specs: ArmA Atari US DVD Version 1.06 -> 1.08 Asus P5N32-E SLI (nVidia 680i - BIOS 1101) Intel Core 2 Quad (Q6600) 2.4GHz 4GB (4x 1GB Corsair PC6400 5-5-5-12 800Mhz DDR2) 1TB Disk (4x 250GB SATA2 Drives) BFG GeForce 8800 GTX OCE 768MB (600Mhz/900) (Drivers 160.03) 30" Dell LCD @ 2560x1600 SB Audigy2 2x Samsung DVD-RAM Lightscribe S182M Coolmaster Orb2 CPU Fan OCZ 700W PSU (4x 18.0 12+ Rails) Many Case fans, 120MM Logitech G7 Laser Cordless mouse USB MS Sidewinder Forcefeedback Pro (Game Port) Windows XP SP2 + hotfixes / Gentoo Linux 64-Bit Zonealarm Firewall AVG Anti-Virus/ClamAV System is less than one month old, CLEAN XP Install. ** NO VIRTUAL DRIVE SOFTWARE **