lukemax
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Everything posted by lukemax
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Hi I reworked Steams PzH4 and removd the addon plates and added a new config file to it. ftp://www.gamezone.cz/ofpd/unofaddons2/pz4h2.rar Download Thanks Luke
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I hate it when WW2 Addons come out and there not with the majority of the side. For instances when a German Tank came out it was on west when the rest are on EAST SO i belive the standerd sides should be. West=Allies East=NAZI Germany Resistace=Russia Russia should be on Resistance because they u can chose sides. Do u agree Luke
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Yes but who where they allies with THE GERMANS!
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1 The Allies Hated the russians just that they were just allies to kill the Germans. 2.So French Resistance Could be allies with both Germany and France or be germanys ally and fight against france! I DONT THINK SO better they are on the same team as there main team! Luke
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The new ST MOD Dropship Is here het it at: http://www.zerohazard.net/ofptrooper/downloads.html Luke
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Hi this is my copy of the animaion sectian of my vechiles config but ingame the animations dont work any ideas? class Animations { class thegear { type="rotation"; animPeriod=3; selection="thegear"; axis="gearaxis"; angle0=0.000000; angle1=-0.0500; }; class backramp { type="rotation"; animPeriod=3; selection="backramp"; axis="axisbackramp"; angle0=0; angle1=1.361352; }; class thegear1 { type="rotation"; animPeriod=3; selection="thegear1"; axis="gearaxis1"; angle0=0.000000; angle1=1.221726; }; class thegear2 { type="rotation"; animPeriod=3; selection="thegear2"; axis="gearaxis2"; angle0=0.000000; angle1=1.221726; }; }; class UserActions { class LandingGearup { displayName="Gear up"; position="doors"; radius=25.5; condition="this animationPhase ""thegear"" < 0.05"; statement="this animate [""thegear"", 1]"; }; class LandingGeardown { displayName="Gear down"; position="doors"; radius=25.5; condition="this animationPhase ""thegear"" >= 0.05"; statement="this animate [""thegear"", 0]"; }; class OpenDoors1 { displayName="Open Ramp" position="axisbackramp"; radius=15.5; condition="this animationPhase ""backramp"" < 0.05"; statement="this animate [""backramp"", 1]"; }; class CloseDoors1 { displayName="Close Ramp"; position="axisbackramp"; radius=18100; condition="this animationPhase ""backramp"" >= 0.5 and player distance this < 20"; statement="this animate [""backramp"", 0]"; }; class LandingGearup1 { displayName="Thuster 1 Back"; position="doors"; radius=25.5; condition="this animationPhase ""thegear1"" < 0.05"; statement="this animate [""thegear1"", 1]"; }; class LandingGeardown1 { displayName="Thuster 1 Froward"; position="doors"; radius=25.5; condition="this animationPhase ""thegear1"" >= 0.05"; statement="this animate [""thegear1"", 0]"; }; class LandingGearup2 { displayName="Thuster 2 Back"; position="doors"; radius=25.5; condition="this animationPhase ""thegear2"" < 0.05"; statement="this animate [""thegear2"", 1]"; }; class LandingGeardown2 { displayName="Thuster 2 Froward"; position="doors"; radius=25.5; condition="this animationPhase ""thegear2"" >= 0.05"; statement="this animate [""thegear2"", 0]"; };
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The Dropship is up at CZ we have fixed the Tire fighters bug and all shpuld work fine If you have Crater.PBO take it out and delete it. Luke
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We have released the Dropship 2 see the Read me for more info. It is posted on OFP.info ftp://www.gamezone.cz/ofpd/unofaddons2/DropshipBETA2.rar Or http://www.zerohazard.net/ofptrooper/ Images soon Thanks Luke
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COOOOOOOLLLL!!!!!!!!!!
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Yeah we fixed that bug it was someting in Crater.PBO its now been removed!
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How do you get stats for cars in the top left hand corner of the screen. Thanks Luke
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How do i put Speed and Fuel bars on the cars when you start them a bit like mechanics later cars they are on aeroplanes. Thanks Luke
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How do i put Speed and Fuel bars on the cars when you start them a bit like mechanics later cars they are on aeroplanes. Thanks Luke
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i need more cities Addons! AGS Objects What else? I cant get the PC Streets addon working so not that? Luke
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I like it made quite well
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Hi We will soon release our Dropship it will have new scripts but we have a few probs 1.The Pilot and Gunner sit to high from where the cockpit is 2.The Animations arnt popping up in OFP even thoe the Config file is correct 3.There is a problem with the weight of it OFP thinks it the weight of a feather. If you can help with any of these please E-Mail me at Luke.steel@btinternet.com Thanks Luke
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Hi We will soon release our Dropship it will have new scripts but we have a few probs 1.The Pilot and Gunner sit to high from where the cockpit is 2.The Animations arnt popping up in OFP even thoe the Config file is correct 3.There is a problem with the weight of it OFP thinks it the weight of a feather. If you can help with any of these please E-Mail me at Luke.steel@btinternet.com Thanks Luke
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I am trying to get the ST MOD Dropship 1.1 vechile working but the animations dont seem to work i have made the config file all write and the pilot sits way to high to where the pilot sits so if you can help please can u e-mail me. Ill send it to u to see what youi can do Thanks Luke
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HI I have got my trooper but it has some problems as the textures arnt there. E-Mail me if you can help. Thanks Luke
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I am trying to get the ST MOD Dropship 1.1 vechile working but the animations dont seem to work i have made the config file all write and the pilot sits way to high to where the pilot sits so if you can help please can u e-mail me. Ill send it to u to see what youi can do Thanks Luke
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HI I have got my trooper but it has some problems as the textures arnt there. E-Mail me if you can help. Thanks Luke
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Hi I have a PBO file but when i DePBO it there is nothing in the file. Any ideas? How do you do it is it encrypted of some sort? Luke