kujina
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Well I see that the thing we have in common is 64-bit operating systems and 8GB of ram, any coments from BIS? My Specs Windows 7 64-bit E8400 8800GT 512mb (186.18 & tried 185.85 Driver) 8 gig Ram 64fanatic your screenshots look exactly the way my game does.
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ArmA2 Demo Release Today - 2PM GMT - 3PM CET - 6:00 AM PST
kujina replied to Placebo's topic in ARMA 2 & OA - GENERAL
I've tried 185.85 and the latest - 186.181 -
ArmA2 Demo Release Today - 2PM GMT - 3PM CET - 6:00 AM PST
kujina replied to Placebo's topic in ARMA 2 & OA - GENERAL
The graphics look terrible on my system, blury, missing textures, blocky models and glitchy. My Specs Windows 7 64-bit E8400 8800GT (186.18 & tried 185.85 Driver) 8 gig Ram The only thing that renders normaly is the "surface" of the water. When I press "Prt Scr" in-game I get a screenshot of my desktop not the game. Here are some photos instead http://www.arkan.pwp.blueyonder.co.uk/DSCF0058.JPG http://www.arkan.pwp.blueyonder.co.uk/DSCF0056.JPG Help? -
Take a look at this silly video titled Waldsterben in ArmA, its of a tank driving trough a forest. It just speeds through the forest, sometimes at speeds that look like 50mph+ knocking trees down like stalks (or nothing). In fact it looks exactly like operation flashpoint would behave, except you couldn't drive through forests in ofp. I hope the developers tweak things by the time 505games publish it.
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I'm pretty sure you can see it, at least thats what I remember when messing around playing lan games.
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Or, when you die you just DONT PRESS THE K BUTTON, but you press Esc->retry, and there you got your old OFP back! (Its what im going to do on the first playtrough ) Why cant people like Metal Heart comprehend this, lol.
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Looks like xzibit pimped the tank and fitted hydraulics to it, to make it bounce baybee
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I think I need to be the voice of reason about the "character switching" feature. This new feature is great and has no drawbacks as far as I can tell. As Batdog just wrote, it is an "option". To the people who dread being presented with this new option, if/when you get killed and you are presented with the switch character box, (this is my genius tip, get ready) PRESS the Escape key!!!!! quit and start the mission again
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There are a couple of things that worry me after watching this video, as already mentioned - the AI, DreDay made a good point about this too. The hardware requirements: the game at e3 was running on a Dell xps pc running in sli dual video mode (2x GeForce 7800 GTXs) 2 gig system ram and a Pentium D 840, a dual-core CPU running at 3.2GHz. Now towards the end of the video the view distance is talked about and it is said that the view distance is set to 1200 meters and it could be changed but it will go "slow".
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Its a pretty good trailer, I wonder why the frame rate was really low when that truck was passing by. The music is excellent!
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Very Impressed, looking like a new game now.
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Anybody know what the mention of battlefield 2 in that video is about?
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Players have veteran health in cadet mode - how?
kujina replied to kujina's topic in OFP : MISSION EDITING & SCRIPTING
I have read posts which disagree with that, I'm mainly refering to rpg fire vs tank armour. -
Players have veteran health in cadet mode - how?
kujina replied to kujina's topic in OFP : MISSION EDITING & SCRIPTING
Not tested but it should work RED I will try that, but does anybody know a way to kind of switch off exteneded armour for players wihile keeping it on for vehicles? -
Players have veteran health in cadet mode - how?
kujina replied to kujina's topic in OFP : MISSION EDITING & SCRIPTING
Yeah that had already crossed my mind, but its far from ideal, the players would have shakey aim etc and would be healing at medi tents anyway.