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kar

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About kar

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  1. When I try to make an aimed shot at long range, I have a really annoying problem, the crosshairs skip a couple of pixels when I try to move it. If I am aiming slightly high and try to correct then I will end up with a slightly low aim instead. it is as if the crosshairs only can be aimed at certain points evry X number of pixels or so. This means that in some cases I can not get the crosshairs over a certain point what ever I do! I is the same when using a sniper rifle, with zoomed view, but as the target is much bigger (generally) I can still get a hit. System: (DxDiag.TXT) ------------------ System Information ------------------ Time of this report: 2/3/2003, 20:470 Machine name: ATHLON1900 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 1 (2600.xpsp1.020828-1920) Language: English (Regional Setting: Danish) System Manufacturer: n/a System Model: n/a BIOS: Award Medallion BIOS v6.0 Processor: AMD Athlon XP1900+, MMX, 3DNow, ~1.6GHz Memory: 512MB RAM Page File: 146MB used, 1104MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0 (4.09.0000.0900) DX Setup Parameters: Not found DxDiag Version: 5.03.0000.0900 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: 3D Blaster GeForce3 Ti 500 Manufacturer: NVIDIA Chip type: GeForce3 Ti 500 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0202&SUBSYS_53051462&REV_A3 Display Memory: 64.0 MB Current Mode: 1280 x 960 (32 bit) (85Hz) Monitor: Dell P991 Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0001.4180 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 11/27/2002 1440, 2886601 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 11/27/2002 1440, 1199369 bytes Device Identifier: {D7B71E3E-4142-11CF-8667-047302C2CB35} Vendor ID: 0x10DE Device ID: 0x0202 SubSys ID: 0x53051462 Revision ID: 0x00A3 Revision ID: 0x00A3 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: C-Media Wave Device Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_80E21043&REV_10 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmaudio.sys Driver Version: 5.12.0001.0630 (English) Driver Attributes: Final Debug WHQL Logo'd: Yes Date and Size: 10/30/2001 201:50, 280782 bytes Other Files: Driver Provider: C-Media HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 100000 Static/Strm HW Mix Bufs: 17, 16 Static/Strm HW 3D Bufs: 17, 16 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: Yes, Yes I3DL2 Listen/Src: Yes, Yes Sensaura ZoomFX: Yes Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: C-Media Wave Device Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: cmaudio.sys Driver Version: 5.12.0001.0630 (English) Driver Attributes: Final Debug Date and Size: 10/30/2001 201:50, 280782 bytes Cap Flags: 0x41 Format Flags: 0xFF0 ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port MPU-401, Hardware (Kernel Mode), Input, No DLS, External MPU-401, Hardware (Kernel Mode), Output, No DLS, External C-Media Wave Device, Software (Kernel Mode), Output, DLS, Internal Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal MPU-401 [Emulated], Hardware (Not Kernel Mode), Output, No DLS, External MPU-401 [Emulated], Hardware (Not Kernel Mode), Input, No DLS, External Registry: OK Test Result: Not run I have read the avon FAQ, and done what it suggested (RIVATuner etc) regarding lag/stutter, but no help. I have also tried turning all the graphic options to minimum, this made evrything happen faster, but the croshairs still skip X pixels from point to point.
  2. I using OFP v1.42. In the mission Hidden Agenda (Hans undercover) I am having problems. There are 4 objectives. 1. Place the bombs unnoticed. 2. Destroy the 3 targets. 3. Call in american attack. 4. Get off island. After having comleted the first 3 an extraction zone marker appears on the map, I run to it and as I arrive I get the MISSION FAILED message. In the mission briefing capturing some russian officers is also mentioned, but as soon as i set off my bombs everyone in the base are dead. Please help.
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