

joe556
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BPA Realistic Sound Mod updated
joe556 replied to BPA_HawK's topic in ARMA - ADDONS & MODS: COMPLETE
This is by far my favourite sound mod, nice work mate. I especially like the artillery sound fx and the explosions. -
In your videos, what sound mod do you use?
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UK BRITISH FORCES PACK
joe556 replied to G_H_Play_AKA_BOSS's topic in ARMA - ADDONS & MODS: COMPLETE
In the editor, where do I find all of these units? Ive installed the installer thing, but I cant seem to find them anywhere in ArmA, Help!!! -
Music player - HULK_OggPlayer
joe556 replied to HulkingUnicorn's topic in ARMA - ADDONS & MODS: COMPLETE
What software do you lot use to open PBO files and could you post a link to it please? -
Any way of using our own sound tracks in the Black Hawks radio?
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Is there any way of changing the songs available on the UH 60s radio.
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Looks like a standard 8 figure grid ref, just like in real life. Hi Teliko, its me from RAAB.
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Does the included mission work? No, it just shows all of the BIS standard effects. I'm on version 1.08 and I've extracted the PBO to my addons folder, but like I said, it can't find the .sqf file as mentioned in the trigger code. Any thoughts? Well the setup I recommend is to have it in it's own @DM folder, as it contains a config file that might otherwise conflict with another one in the same addon folder. I extracted the whole @DM folder to my ArmA folder and the Addons folder to be sure, butr still no luck. I keeo getting the same error message that "DMSmokeEffects\Scripts\DMSmokeEffects.sqf" cannot be found and reverts to the vanilla effects. Are you definietaly sure this path is correct? Since I can't find a folder called scripts or any .sqf files. If you de-PBO the file you should see the folder structure & files in there. Basically a PBO file is like a ZIP file, one that ArmA can use without decompressing. Within the DMSmokeEffects PBO file there is a folder called "Scripts" and inside that there is a file called "DMSmokeEffects.sqf". Have you added a shortcut switch to your game shortcut that adds the @DM mod in? So that it looks someting like this: That is the entire line as it appears on my own shortcut, as you can see it includes the @DM mod. Yeah, done it, still get the same thing. Any more ideas?
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Does the included mission work? No, it just shows all of the BIS standard effects. I'm on version 1.08 and I've extracted the PBO to my addons folder, but like I said, it can't find the .sqf file as mentioned in the trigger code. Any thoughts? Well the setup I recommend is to have it in it's own @DM folder, as it contains a config file that might otherwise conflict with another one in the same addon folder. I extracted the whole @DM folder to my ArmA folder and the Addons folder to be sure, butr still no luck. I keeo getting the same error message that "DMSmokeEffects\Scripts\DMSmokeEffects.sqf" cannot be found and reverts to the vanilla effects. Are you definietaly sure this path is correct? Since I can't find a folder called scripts or any .sqf files.
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Does the included mission work? No, it just shows all of the BIS standard effects. I'm on version 1.08 and I've extracted the PBO to my addons folder, but like I said, it can't find the .sqf file as mentioned in the trigger code. Any thoughts?
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After extracting and using the code in my own missions, I just get an error message ingame just before the effects activate telling me that "DMSmokeEffects\Scripts\DMSmokeEffects.sqf" cannot be found. Any ideas? I extracted the PBO to the addons folder like the readme says. Help!
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Well I think a flamethrower would be nice.
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On the topic of IFVs, we could really do with some good ole British kit such as Warriors, Scimitars and Scorpians.
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About the m249, the SAS use it as the Minimi and do use it quite a lot, webbing they use is generally '58 pattern webbing, google it, and they use the browning 9mm a lot. Also, the M240 is refered to as the GPMG by us Brits.
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Only thing I dont like about the nuke is that it's a bit small for a nuclear weapon, I reckon it should be able to destroy at least the whole of Paraiso in one go, I know it's probably really hard to do without raping a PC further, but just my opinion.