jules06060
Member-
Content Count
8 -
Joined
-
Last visited
-
Medals
Community Reputation
0 NeutralAbout jules06060
-
Rank
Private
-
I know I've seen a thread on it somewhere but can'y find it! I've got an N52TE Nostromo pad & Saitek X52 throttle & joystick. The key bindings are shown in the control panel but are not recognised. They also sometimes need re-setting. Any help appreciated
-
Can anyone confirm if there is going to be a chance that ARMA 2 will be supported. Just got 3D and spent a mint oin it a couple of days ago just for ARMA2 and am having trouble with ghosting. So any help appreciated.
-
Just installed Patch 3 and am getting the following at ARMA 2 start up then CTD Error Compiling pixel shader PSTreeAToC:0 Tried re-boot and re-install of the patch, still the same. Any help greatly appreciated.
-
ColonelSandersLite You've been pm'd
-
I am new to this and trying to get into mission editing so any assistance appreciated. The scenario:- 1) Trigger is activated ~ set delay for 30 seconds. 2) Pilot & gunner move to helo 3) Pilot & gunner get in helos 4) Helos start up 5) Helos hover in location for 20-30 seconds 6) Helos move off Can some one talk me through the process please.
-
Thanks fellas for all the advise....appreciated. Well FFUR Euro certainly did the trick short term. "Yes" I would like to change to BWMod units if at all possible as the models are great.......... I'm slowly getting to grips with the Config files and have changed the scope now on the g36 with the AG36. Don't you just hate it when one thing leads to another As we swiftly move on to the other problem now how do I change the scope to 3.5x magnification which is correct for the G36? what is the coefficient?
-
I must be loosing the plot somewhere Ok, so I've installed WGL 5.1. Changed the models_base bin file to :- #define BWMOD_MODELS I've changed the target on the shortcut to "C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" -nomap -nosplash -mod=@WGL5;@BWMOD_MODELS I've put the BWMOD files in the RES\addons folder Still the original units and vehicles are there!!!! Someone please tell me where I am going wrong!!!!!!!
-
OFP Cold War Crisis + OFP Resistance. Patched to 1.96. I want to change the standard US camo for the BWMod desert camo for the soldiers but have no idea where to start to get these to show. It's the same for vehicles. Can the stock vehicles be substitued for BW mod ones for arguments sake? Are there any tutorials around?