jankyballs
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Everything posted by jankyballs
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Has anyone thought about a World War? We could have: Russia China Germany France vs US England Spain Italy and more! All battling across the entire globe! In my opinoin that would be awesome. But it might be alot of work for BIS to do.
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FFUR Incoming HUGE RELEASE !!!
jankyballs replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Tried dling it 5 times already, no luck, but I dont think Im missing out on that much, the pack will be released in a couple days anyway -
FFUR Incoming HUGE RELEASE !!!
jankyballs replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Looking really nice! Â I would really like to see that video but somethings messed up with my Windows Media Player, it plays osme videos fine but some videos go all rainbow colours, its hard to explain but the videos get all pixelated and each pixel is a different colour. Like white is green, blue is red, brown is orange, its very wierd -
The original mission I was making is that you go through a star gate and theres enemies all around, I guess I copide and pasted somewhere and the other thing ended up at some mountain. Looks like I stopped just at the rght moment, otherwise i woulda been dead Centimeters from Death.... I did not position the bike like that, I guess I was lucky to stop at that exact time but then I drove off
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Well im getting one problem, whenever I try to power up the  gate with more than 3 people in my group, I get an error message. The gate powers up fast and you see the blue stuff for a second and then it goes away and you cant go through. Can anyone help?
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Hope this isnt dead, been 40 something days since Llauma last posted!
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I might, that will be later on though. I will be doing a Star Wars Cops and Robbers with Stormtroopers and rebels and stuff once the SW mod comes out. But can anyone help me with my error I posted above?
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Found all addons! Â EDIT: alright Im getting a error message in mission editor when I try to load the mission. it says "config.ccp/CfgVehicles/RTS3WestBarracks"
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Thanks Mr. Burns, down to 4 addons  EDIT: Is it just me or does your sig keep on changing colors?  EDIT2: Weee! found sebsuh1h
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Well Ive loaded up the mission and looked at waht addons I needed. Ive got almost all of them. I need help getting these addons, Dragonfly, and CAF_MLSVW. If you have these addons or know where to find them, please tell me at jankyballs@hotmail.com Thanks Â
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@Acacyn: The GAW forums seem to be passworded, whats happening? Â
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Sorry, I medded up on some words. I tested this and it seemed to of worked. For crouch: this setbehaviour "combat";this setunitpos "UP";this switchmove "crouch" For stand: this setbehaviour "combat";this setunitpos "UP" That should work.
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Will this make them stay crouched only, or crouched and sometimes stand up? When the units are stopped they will crouch, but they will stand up when they run and walk.
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Whenever I load Ocean Island I get an error saying Error Loading bas_o\_palm1\baspalm4.p3d (Magic) Can anyone help?
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Im not very good at mission editing but I can help you out with this one. This is kind of annoying because you have to go into each enemies init line. But in the end the effect will look very cool. To make a unit stand up always, put this in the init line: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setbehavior "combat;this setunitpos "UP" To make a unit stay crouched always, put this in the init line: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setbehavior "combat;this setunitpos "UP";this switchmove "crouch" Basicly your adding the extra part to the standing up thing to crouch. Hope this helps you, and btw your missions sounds very cool, will it be released to the public?
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FFUR Incoming HUGE RELEASE !!!
jankyballs replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Yes bu they are not used much, its not like theres 4 squads of them running around everywhere, and if there was I dont think it would cause any lag, I had 4 squads of these guys run around everywhere with no lag, and I have a GForce 3 Â -
FFUR Incoming HUGE RELEASE !!!
jankyballs replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Bambi just released a patch for them, "It should no longer have any collision problems or conflict with the TCP_testdog." -
ditto.
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Put this in the vehicles init line: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this addweapon "nameofweapon";this addmagazine "namemagazine" copy the addmagazine part to put more magazines into the vehicle, but before you start a new part put a ; and the name for the Berreta is "Beretta" and "BerettaMag" Hope that helps
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Another pack? woot!
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On the first page of the black ops disscusion there was a desert looking soldier. Did he scraped? I know Im too lazy to look through all the pages
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FFUR Incoming HUGE RELEASE !!!
jankyballs replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Please oh please use Bimbi's units to replace the black ops! Â -
Anyone playing this mission and has a server? I would really like to play in MP with these guys! Â Yes thats what Im talking about, wasnt sure what it was called
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In my opinion, This is the best OFP unit ever, hands down. I do have one problem, it looks like the (handlebar? I dunno) thing on some of the guy's back's is untextured.
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Master Chief! Â Good to see that your not dead, but sorry to see that you wont work on the mod anymore or play OFP. I want to thank you though for all the hard work that you did, even though it didnt get released, but Im sure it took alot of hard work to do.