

jjj666
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I didn't remember to hit the spacebar... and you can imagine for how many ours I cursed this editor and scripting. Lol Well, at least it works now. Hope that others too have got new ideas for mission making of this thread. For me this has been a big help. Thanks to every one!
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Red, For some reason it didn't work for me. I got the gun without bullets, and couldn't use the optics. I created the action menu and that worked fine, but I guess something went wrong in typing my little script. Well that's quite understandable with my scripting skills... Â
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Baron, Yes, I mean when I'm having only a pistol and put weapon on back. I'm not sure, but I think the weapon is hidden by using that option? Btw, those soldiers having only a handgun are really dumb looking on safe mode holding their invisible rifle. Thank you and Red both for that AddEventHandler. That would propably have been my next question... Â But still, does anyone know is there a solution for the original problem?
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I've tried to search for a solution for my problem, but couldn't find one. I'm trying to make an assassination mission where enemies don't shoot at me untill I start shooting or they see my weapon. I know commands like dotarget and dofire, but is there a way to make them shoot only when I take my weapon in hand? Thank you guys!
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Thank you very much GoOB! I'm not very good with computers, I'm just good to strike down enemies in OFP. Great, great looking mod, thanks to guru himself!
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Hi again! I still can't get the mod work. What should I do in this particular point: If the install goes well, you should be able to use the hisky directory like a regular mod folder. (ie. add -mod=hisky into your OFPR shortcut link). How should I exactly add -mod=hisky into shortcut? Thank you, if you have time to answer my question !
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And of course I meant hisky, not husky.
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Hey, I can't get those great looking skies function. Could you please send more detailed instructions what to do. What does that -mod=husky -thing mean? Do I have to name operationflashpointresistance.exe as operationflashpointresistance -mod=husky or what? Â Thank you! Â Â Â
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One way to do that would propably be accelerating time for a moment. Create a trigger and put on activation field: SetAccTime 5 and make another trigger which normalizes the time (setAccTime 1). And of course activate triggers with the chopper or something else. Â