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jaewookim4

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About jaewookim4

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  1. jaewookim4

    Have you had many problems with your ati card?

    I have a 9700tx that came in a Dell system. Works very well with Flashpoint except for the flashing textures problem with roads and shadows. Catalyst 3.1 and up this problem is fixed in OFP however, but you need to use 3.0 if you are running Shadowbane. So if you play Shadowbane or something else that requires you to use < 3.1 Catalysts, then you will have problems with an R300 class ATi product. However, Using 3.1's I have had no problems running Flashpoint. Have not experienced the stuttering that everyone complains about, so I must have been lucky or they have been unlucky. Any and all stuttering that is bad enough for me to notice all corresponds to HD activity for me, so it is not the video card's fault.
  2. Hello folks. Â I'm having a bit of trouble on this mission. Â No, not with the mission itself, it's pretty damn easy to complete the objectives, but the evac boat always goes BOOM about 3 minutes into the mission. Â I get to the exit spot and there's no option to radio for the boat because it is at the bottom of the sea. Â I opened up the mission file in the editor and it seems a Mi17 goes right by one of the boat's waypoints. Â I think this is what is killing the boat, although I'm not 100% sure. Â It might be the "tank" that the guys on the radio say is coming towards my position at the beginning of the mission. I've tried setting the view distance to 600m and then 500m after my first try at the default 900m, and the boat still explodes. Â Anyone got any ideas why this is happening? Â Maybe my missions file is somehow corrupted, or did I just have bad luck three times in a row? Â I'm playing on cadet mode, using the GOTY edition with the patch to 1.91. Â Maybe I messed up installing the patch, or used the wrong one. Â The game says version 1.91 on the main menu though, so I must have done part of it right. Thanks ADD: Â I think maybe it's that I need to walk all the way to the evac point before the radio for the boat option comes up. Â Too tired to try it now, but I'm guessing this is probably it. Â Hopefully whatever explodes at the beginning of the mission isn't the boat after all, or a new one is created when I radio. Â Sorry for wasting your time heh. update: yup the radio option comes up when i get all the way to the evac point right on the edge of the water. I wonder what really went boom then. I've noticed random explosions in a few missions after that too. I hear a vehicle crunching noise like an APC or something got smashed, usually a few seconds to a miute or two after I begin a mission. Maybe the AI gets bored waiting for my scared ass to crawl around the island and blows some stuff up for entertainment.
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