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itax

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Everything posted by itax

  1. itax

    What is your favorite ARMA 2 Loadout?

    FN FAL or M4A1 Holo 4-6 mags Carl Gustav or SMAW 2-3 rounds Atleast 1 smoke and 1 HE grenade
  2. itax

    Player Leveling

    Absolutely against this idea. ArmA is not cod or BF
  3. No no no! And again NO! Please BIS do not do this! I have a steam account with a decent ammount of games, but there is always problems with it! + Steam support is just horrible!
  4. Speak for yourself :) You are tired, not we. OA is a standalone expansion not a dlc
  5. itax

    Unleash the MLODs!

    I think that BIS should only release some MLODS. For example U.S Soldier, RUS Solder, Civilian (Male, Female), 1tank, 1car, 1heli and 1plane. That would be enough to show new people who want to start modding, how everything works.
  6. itax

    DLC- What do YOU want?

    I want DLC which puts us back into the shoes of David Armstrong (CWC) :P lol Please no more boring and dull campaigns.
  7. Yeah I was surprised they didn't put normal original textures on "new" xm8 Btw can you guys use 2nd XM8 crosshair like g36? For me it doesn't work. +1
  8. itax

    Men of War: Assault Squad open beta @ STEAM

    I love the old MoW I hope that MoW:AS is going to be as awesome as the old one :)
  9. Heh i remember that day in 2002 when i saw 2 games with cool military covers and i had to choose which one to buy :) OFP:CWC+Red hammer or Ghost recon(I think)... I chose to buy OFP and I have been playing BIS games ever since :)
  10. itax

    cfgFaces

    T.y that helped me :)
  11. Hello everyone :) Is there a way to exclude all afro-american faces, so that my soldiers could have russian or cdf faces?
  12. Yeah kegetys .paa plugin isn't very good. After saving texture in .paa format alpha channel gets filled with all kinds of dots and other trash.
  13. Hello everyone, i've just tried to retexture Takistanian m113 using MoveObject. Everything seemed fine, links to textures changed. After placing m113 in editor i though everything was ok, but now after using MoveObject i can move through m113 and i can drive m113 through the buildings :D Does anyone know how to fix this strange issue? Thank you for your replies.
  14. itax

    Issue with model

    It's working! :) Thank you
  15. Hello everyone :) I have a strange issue when placing my soldiers in editor. If i place a rifleman which uses soldier.p3d model everything works fine, but if i place medic which uses medic.p3d, game crashes. Medic.p3d is a copy of soldier.p3d only with changed textures. Config.cpp seems fine because if i add bis made model instead of mine, everything works fine. Thank you for your replies :) P.S I'm pretty new in all this modding stuff :D
  16. Yeah, i've just debinarized m113.p3d to check geometry lod, it's all messed up :|
  17. itax

    Few problems with O2

    Thanks! :) Everything is working now
  18. itax

    Few problems with O2

    I have the same problem :( how did you fixed that minimised UV editor?
  19. itax

    Arma 2 1.06 Patch Suggestions

    Totally agree with you :) In OFP, in every vehicle you could see everything through windows, but in arma2 they are useless!
  20. itax

    Arma 1 vs Arma 2 single play

    Yeah i'd love to see a campaing like cwc that would be cool
  21. itax

    Arma 1 vs Arma 2 single play

    1st part of EW sucked, but after nuking it was rly cool :) Everyone became aggresive because everyone wanted to survive, but only the strongest survive. You had to choose to die or to teamup with russians
  22. itax

    Arma 1 vs Arma 2 single play

    Ofp and Ofp:r campaings were superb ArmA 1 campaing sucked only because it had no character development and poor story (queens gambit was better btw) ArmA 2 campaing was ruined because it had super cheese voice acting + warfare components. When i played the campaing i was like "Wtf...? Am I playing mp warfare against bots?" those missions with warfare components were worst missions in all history. EW campaing was super :) I actually liked it very much, because it reminded me OFP campaing :D ofcourse it could've been longer :)
  23. I started playing ofp in 2002 :) Even today we still play OFP:R with my friends
  24. itax

    command tut.

    1. Set drivers waypoint to that soldier 2. When he drives there, select your soldier hit 4 and then the vehicle your bot is driving
  25. I have a russian ArmA2 so even if i use languagemods warfare and ace is still in russian :( Please bis end this torture! SIGNED!
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