itax
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0 NeutralAbout itax
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Rank
Lance Corporal
core_pfieldgroups_3
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Interests
Alpine skiing, electronics
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Occupation
Student / Software Engineer
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FN FAL or M4A1 Holo 4-6 mags Carl Gustav or SMAW 2-3 rounds Atleast 1 smoke and 1 HE grenade
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Absolutely against this idea. ArmA is not cod or BF
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No no no! And again NO! Please BIS do not do this! I have a steam account with a decent ammount of games, but there is always problems with it! + Steam support is just horrible!
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Speak for yourself :) You are tired, not we. OA is a standalone expansion not a dlc
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I think that BIS should only release some MLODS. For example U.S Soldier, RUS Solder, Civilian (Male, Female), 1tank, 1car, 1heli and 1plane. That would be enough to show new people who want to start modding, how everything works.
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I want DLC which puts us back into the shoes of David Armstrong (CWC) :P lol Please no more boring and dull campaigns.
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XM-8 skin quality for Combined Ops users
itax replied to -=Grunt=-'s topic in ARMA 2 & OA - SUGGESTIONS
Yeah I was surprised they didn't put normal original textures on "new" xm8 Btw can you guys use 2nd XM8 crosshair like g36? For me it doesn't work. +1 -
I love the old MoW I hope that MoW:AS is going to be as awesome as the old one :)
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How many of you old OFP Veterans are still playing BIS games?
itax replied to nettrucker's topic in BOHEMIA INTERACTIVE - GENERAL
Heh i remember that day in 2002 when i saw 2 games with cool military covers and i had to choose which one to buy :) OFP:CWC+Red hammer or Ghost recon(I think)... I chose to buy OFP and I have been playing BIS games ever since :) -
T.y that helped me :)
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DO NOT USE Kegetys's PS plugin
itax replied to [aps]gnat's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Yeah kegetys .paa plugin isn't very good. After saving texture in .paa format alpha channel gets filled with all kinds of dots and other trash. -
Hello everyone :) Is there a way to exclude all afro-american faces, so that my soldiers could have russian or cdf faces?
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It's working! :) Thank you
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Retexturing problems using MoveObject
itax replied to itax's topic in ARMA 2 & OA : MODELLING - (O2)
Yeah, i've just debinarized m113.p3d to check geometry lod, it's all messed up :| -
Hello everyone :) I have a strange issue when placing my soldiers in editor. If i place a rifleman which uses soldier.p3d model everything works fine, but if i place medic which uses medic.p3d, game crashes. Medic.p3d is a copy of soldier.p3d only with changed textures. Config.cpp seems fine because if i add bis made model instead of mine, everything works fine. Thank you for your replies :) P.S I'm pretty new in all this modding stuff :D