ilovebeer
Member-
Content Count
137 -
Joined
-
Last visited
-
Medals
Community Reputation
0 NeutralAbout ilovebeer
-
Rank
Sergeant
-
The one, single thing you're most looking forward to?
ilovebeer replied to dmarkwick's topic in ARMA 3 - GENERAL
I am looking forward to AI improvements the most. -
The AI is probably my biggest concern for ArmA III as with the previous games. Each new game (OFP,ArmA, ArmA II) the AI does get better however I think there is a lot of room for improvement but I know it must be extremely difficult to tune.
-
Arma 3 Community Alpha - Announcement!
ilovebeer replied to royaltyinexile's topic in ARMA 3 - GENERAL
Really looking forward to hearing new information soon!:) -
New Sound Mod in the making, slowly but surely
ilovebeer replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I am having trouble installing this addon. Does anyone know where i can find a readme to install it properly? thanks. -
New Sound Mod in the making, slowly but surely
ilovebeer replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Wow Chammy! sounds awesome, best sounds i have heard yet to date How much longer are you expecting till it will be released? very excited! -
Ok, i have tried searching for this and could not find exactly what i was looking for. I am making a survival mission where you and 7 others are waiting for a chopper to come pick you up and you have to defend off waves of enemy troops. However i would like to make it so that the enemy randomly respawns near your camp, and then moves toward it. I know there is a way of doing it but i cant seem to figure it out. Any help would be great, thanks. ---------- Post added at 05:43 PM ---------- Previous post was at 04:04 PM ---------- ok, i figured it out, thanks anyways.
-
2 Questions with pilot rescue/taking documents
ilovebeer replied to ilovebeer's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
ok i did "this setCaptive true" but when the mission starts, they start running away? even when i set them on careless. -
2 Questions with pilot rescue/taking documents
ilovebeer posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok, i am making a mission to move into a enemy base and rescue downed pilots, what is the command to keep the enemy from shooting the pilots. I also want to make a secondary objective to steal some enemy documents, how would i go about to script that? -
Is adding music to a mission illegal? cause i geuss i would technically be sharing it.
-
moveInCargo command
ilovebeer replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
use the search function plz -
2 helo's to unload 1 squad
ilovebeer replied to ilovebeer's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
ok well i seemed at have tried everything. Is there anyway to just get the other helo to land, he doesnt have to force my troops out, just land, ill tell them to disembark. Im also running into problems with extraction, seems its not the same in ArmA. I have a helo on radio call when i call it i snych helos WP "Load" and my WP "Getin" and it doesnt work. ---------- Post added at 02:56 PM ---------- Previous post was at 02:44 PM ---------- ok i got the second chopper to land by this command helo2 land "GET OUT" it makes the chopper land and wait for the units to get out. I maybe able to use this for extraction as well. -
2 helo's to unload 1 squad
ilovebeer replied to ilovebeer's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i tried this but it didnt do anything different, the guys were acually jumping off and the helo was leaving so they were falling to their death. ---------- Post added at 02:27 AM ---------- Previous post was at 01:04 AM ---------- anyone else know how to get this to work? -
2 helo's to unload 1 squad
ilovebeer replied to ilovebeer's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have read that thread and have not had much luck. I have both helos set with transport unload, the thing is the chopper im in will land, the other one will wait until i tell my men to disembark. The problem is this cause more crashes because one is trying to land while the other is taking off. ---------- Post added at 12:28 AM ---------- Previous post was Yesterday at 11:47 PM ---------- another solution i could do since 8 guys wont fit in 1 UH-1Y i could make an empty one and make there be 2 pilots but i need to figure out how to make them be pilot and co-pilot. -
Ok, i have 1 squad of 8 guys, i want to have 4 men in 2 UH-1Y Huey's. Now i set both helos to go to invisible H and i have "Transport Unload" for both of them. However once my chopper gets there it lands and auto kicks me out now the other chopper waits until i tell all my men to disembark. Anyway i can make it so that both choppers will land at the same time?
-
Has anyone beat this mission? i keep playing it over and over and i can not beat it :mad: