Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

id_999

Member
  • Content Count

    7
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About id_999

  • Rank
    Rookie
  1. I manage to get only the helmet texture working but other body part still doesnt work. This is my wounds code: wounds[] ={"\SAF_soldier\w_helma_front.pac","\SAF_soldier\w_helma_front_D.pac","\SAF_soldier\w_helma_side2.pac","\SAF_soldier\w_helma_side2_D.pac","\SAF_soldier\w_helma_vnitrek.pac","\SAF_soldier\w_helma_vnitrek_D.pac","\SAF_soldier\w_hrud_p.pac","\SAF_soldier\w_hrud_p_D.pac","\SAF_soldier\w_nohy_bok_l.pac","\SAF_soldier\w_nohy_bok_l_D.pac","\SAF_soldier\w_nohy_bok_p.pac","\SAF_soldier\w_nohy_p_D.pac","\SAF_soldier\w_nohy_z.pac","\SAF_soldier\w_nohy_z_D.pac"}; I only put the helmet, body and leg texture , not all of Texture as i'm only trying CAn anyone out there help me >? By the way does the wounds[] have any relationship with the sections[]? ANd how to code the sections[]? Thanks I really want to solve this problem asap
  2. id_999

    Custom van doesn't move???

    Ya you right i forgot to put mass into the model thanks
  3. Hi everyone. I have just finish create my Van model and config.cpp and import it into the game. The problem with my van is that it cannot move forward and back ward, but the front wheel can move side ways. I dont know why?? There are some more problems, when i shot my van it'll start to float in the air taking the soldier inside with it. And when i throw a grenade, the whole van disappear. Can someone what is the course of my problem and how to solve it? This is my config.cpp: class CfgModels {  class default {};  class Vehicle: default{};  class Car: Vehicle {};  class Jeep: Car {};  class civilianVan: Jeep {}; }; class cfgPatches {  class civilianVehicle  {   units[] ={civilianVan};   weapons[] ={};   requiredVersion =1.40;  }; };    class cfgVehicles {  class All{};  class AllVehicles: All{};  class Land: AllVehicles{};  class LandVehicle: Land{};  class Car: LandVehicle{};  class Jeep: Car {};   class civilianVan: Jeep  {  side = 3;  displayName ="Van";  model="\van\van";  crew="SAF_soldier";  maxSpeed = 300;  }; }   thank in advance
  4. I had look through other soldier config.cpp and i have add my own wounds[] Â into my config.cpp but it still doesnt work. I didnt put every undamage and damage textures into the wounds , will it affec the code? Could It due to other stuff???
  5. ok... I have the  blood textures, so i also think that the wrong is due to the config.cpp can someone please post his/her config.cpp for the soldier? I need it for reference. By the way what does wounds[] do?? does it have any relation with the sections[] Does there any tutorial or API for the config class?? Most of the stuff i dont know such as what it does e.g:( wound[], hiddenSelections[] etc.) thank in advance.
  6. Hi everyone I really need help regard with my solider, currently i have make a solider and i have successfully import it into the game . The problem with the solider is that when i shot him the bloods appear, but the blood doesn't stain the clothes. I really dont know why? Is because of my config.cpp or what??? Can someone please tell me why?? thanks in advance
  7. Hi everyone i really need some help! i had follow the visitor tutorial carefully, all went well , but when i try to use the buldozer to view my island i only can see the ocean . (By the way i had add the grass texture for the whole island too.) I did try to click the location i want in the visitor, but it is still water. Then i try to run it in the game, my character is also in the water . Can anyone please help me. I really dont know how to solve  it Â
×