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ixnay

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Everything posted by ixnay

  1. you could go for Adobe Audition that would do the trick as well. I'll second the vote for Adobe Audition. Since it was based off of Syntrillium's Cool Edit Pro (back in they day), it's an extremely intuitive interface. I've found no other editing program that works as well or is as fully featured. I use it for my voice-over work on a fairly regular basis.
  2. <removed post> A. Wrong thread. B. Will wait for NAI beta this weekend. C. Profit.
  3. From the good folks at Locker Gnome: http://www.lockergnome.com/nexus....g-vista Here's the AnandTech article (good read) : http://www.anandtech.com/systems/showdoc.aspx?i=3060&p=1 Here are the fixes that you otherwise have to contact MS to get. They'll probably be made available later in the month on the KB article page... But for now...These folks have made them available to us. Download away! Download the Vista 32-bit Hotfix: http://thehotfixshare.net/board....le=2830 Download the Vista 64-bit Hotfix: http://thehotfixshare.net/board....le=2840 ===== NEW nVidia Drivers!! ===== Just in time for the new BioShock game, nVidia has released updated 163.44 drivers for XP and Vista. These fix TONS of issues with many games and could very well have some positive impacts on ArmA. They're at least certain to be more likely compatible/compliant with the above fix, anyhow. http://www.nzone.com/object/nzone_downloads_rel70betadriver.html [EDIT: Changed verbage to better reflect that there are indeed download links. You don't have to contact MS. Everything is here; Thank you, drive through.]
  4. ixnay

    1.08 Arma no Sound

    Here are the 2.03 OpenAL drivers if you need them
  5. ixnay

    Yet another graphics issue..

    Your video card supports Shader Model Zippo. It's a DX 8.0 card.. Way behind the times as is the rest of your system, to be perfectly honest. the 1950 from ATi is a good card, however you might want to also look into perhaps a whole new system if you're going to be playing ArmA with any fervor. Not sure what your budget is, but buying a new machine will net you quite a bit more performance for your enjoyment than simply tossing in a video card. Since you're limited to the AGP world, a more advanced video card is going to be gobs more expensive than an equivalent PCIe (modern graphics interface) card would be. My Recommendation? Complete overhaul. Splurge and get yourself a new system. Or, let us know what your budget looks like and what you reasonably afford to throw at this. Good luck!
  6. Weird, I can play for hours now with no -maxmem command at all Perhaps it's the whole 4GB thing again. Sucks that you paid more and are having to deal with jumping through hoops in order for it to work; Bollocks imo.
  7. No go, as in you can't play ArmA at ALL now? The patch hosed your machine? Please elaborate.
  8. They're not *required* to play BioShock per se, but they increase the framerate dramatically. Enjoy, sir
  9. Coulda been going for the XP 163.44's.. <shrug>. Anyhow, sorry to hear that stuff didn't fix your 4GB problem Â
  10. Also, for the record: (even though I use my XP partition to play) I no longer require the -maxmem command in order for vista to be stable, using the above hotfix. over 2 hours of playing and not one CTD. Ran sluggish as all heck compared to XP, but no crashies. So for what it's worth, that's a nice step in the right direction. My Setup: C2D 6400 o/c'd to 3.2ghz 2GB (2x 1GB sticks) of Geil PC2-6400 C4 8800 GTX running 163.44 drivers X-fi sound card Vista Ultimate 32bit / XP SP2 partition For those who don't like to read so much: NO MORE Â -MAXMEM in VISTA !!!! (from my experience anyhow)
  11. Vindicated! I posted this http://www.flashpoint1985.com/cgi-bin....t=67011 a few hours ago, but your post just gives this fix the credibility it deserves. Is it a problem that I also posted download links to the hotfix via 3rd party means? (Since MS is currently only taking these requests on a per call/email basis?) If so, I'll remove the download links, unless a mod beats me to it. Thanks Suma! Further proof that you guys do care and aren't "brushing off Vista just because...".
  12. ixnay

    Won't work with 4 gigs of memory?

    Have you tried: http://thehotfixshare.net/board....le=2840 See here: http://www.flashpoint1985.com/cgi-bin....t=67011 Don't know if it will fix your issue, but hey... what the heck, right?
  13. Sooo, you're running XP and 4GB of RAM? Is my assumption correct?
  14. upload what? I provided download links. Do they not work now?
  15. ixnay

    My New ArmA with 8800 GTX 768!

    Posted this in another thread about vista, but nobody seems to have seen it and/or commented on how it affected their gameplay: http://arstechnica.com/news.ar....ed.html Please post with your results, good or bad.
  16. ixnay

    8800 problem or ArmA?

    Not sure if this has been posted elsewhere, but: http://arstechnica.com/news.ar....ed.html Perhaps this is the shot in the arm that vista needed.
  17. ixnay

    ArmA is just ... disappointing

    Your processor is 4 years old. You don't have a a lot of RAM. Your video card (while newer) probably can't keep up with your processor, which is probably dragging your system down. I'm guessing that since you're running an AthlonXP, you're probably running an AGP video card, which tells me that it might be time for a computer upgrade; Hope this helps.
  18. ixnay

    Amazon.com US AA Pre-Order - $19.95

    Can't go wrong with $20 USD. Order placed! Thanks BIS!
  19. ixnay

    Weird Graphic Errors

    These two particular settings with the associated verbage are strictly for the ATi users and the Catalyst Control Center. Nvidia users have similar settings in their control panel, but are likely worded (and placed) a bit differently. Are you noticing the spikey polygon issue with your 7600GT?
  20. ixnay

    Weird Graphic Errors

    That seemed to fix it for me as well. Checked the "Force 24 bit Z Buffer" and "Force Triple Buffering" in OGL section (shrug). Oh well, it works, so guess the features span both API's. Hurrah! As a matter of course, I also forced vsync, as having either vsync or triple buffering on without the other causes some very unwanted results in games. All or nothing with those two Thanks for the suggestions! I haven't come across the crazy polygons since those two changes. Hope this works for others as well. Happy ArmA'ing!
  21. ixnay

    Weird Graphic Errors

    AFAIK, ArmA (and OFP) use Direct3D API and not OpenGL. This should have no bearing whatsoever, unless somehow these particular tweaks are shared under both API's and not OGL specific. I'll check it out when I get home from work. If anyone else can reproduce this or find some combination of tweaks to alleviate the frenetic polygon issue, that'd be swell Thanks for the help!
  22. ixnay

    Weird Graphic Errors

    Went and tried every version of Catalyst from 6.10 back to 5.13. Same thing (in varying intensities) across the board. Looks like this is either an ATi problem with ArmA (or vice versa) or some rendering tweak/option that needs to be turned off somehow. I'll keep trying things and see if I can't find something that helps. iXnay P4 3.0ghz 2GB PC3200 9800 128MB (6.11 drivers)
  23. ixnay

    Weird Graphic Errors

    Same problem here with a 9800 128MB with 6.11 drivers. Very Low doesn't fix it either. Wondering what would happen if I went back to a 5.x series driver and tried it...
  24. If you do not have a Soundblaster Audigy (1 or 2) or an X-fi, you are *not* hearing OFP the way it was meant to be heard. ... .. Period. If you do not have one of the above sound cards, you have no business saying what OFP sounds like, whatsoever. Your sound card cannot properly reproduce what the sound engine is attempting to give you. It may be close, but no cigar. I'm by no means a big creative labs fan (I don't care for their monopolistic ways), but these sound cards are the only ones that can do OFP justice. I've heard OFP on just about every other sound card out there.... Nothing compares.
  25. ixnay

    EECP - Enhanced ECP

    Patience Kurayami has quite a bit to go through and tweak/change. There are many features that will be in this version that have not been seen yet and are probably adding to the existing workload. We're all just as eager to experience the new EECP. It should be something amazing to behold, for certain.
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