halo13
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Good to see your back after your computer problem.Too bad you wont be able to finish the mod. I was really looking forward to it. I wish you luck and I know it will be completed -bit i wish you were the one to do it
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I am looking for a Punisher unit.The Marvel Comics character.Slightly higher armor values-to simulate his body armor. No trenchcoat,just skull logo on chest
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I actually am waiting for the SciFi Mods to finish and release their stuff. I want to get my WarHammer on! The Star Wars stuff looks cool,but I dont knw that we will actually ever see it.Ive seen the screenshots and it inspirred me to give modeling a try.Who knows if I will evr get it in-game,tho. Also wainting for der Bastler's Alien stuff . I have a dropship model that I am playing around with, but I want to see the more experienced moders stuff oh any BAS stuff too!
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thanks WaffenDennis ,i use this carrier often. I just run into a few problems occasionally that the i thought this solution my circumvent
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use a building as a bridge for the aircraft carrier ,etc
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I thought it would work as an island,then i would be able to place armament(phalanx,etc) and use the ILS script when it comes out.But still hsve some limits too,huh? My main problem that I am encountering with the existing aircraft carrier bets is soldiers falling thru the deck. Secondarily I want to enter/exit the ship(Tarawa -amphibious assault ship ) for beach landings
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thanks for the reply Waffendennis .Is it a static placeable object? Or an island. I think the island idea allows scripting,roadway lods and a lot of other problems. a few downsides too,but a decent compromise?
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I see all the problems that people encounter making aircraft carriers. has anyone made a static carrier that is based on objects like "AGS Objects " or maybe as a small island? It should work as a static object right?