haunted
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Everything posted by haunted
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This is the only real suggestion I have for OFP. I know BIS will make a brilliant game, both in SP and MP, but I really want to play it "professionally" for prizes at LAN events across the world. The OFP MP Community is sure to grow with OFP2 and after speaking to members of UKA (the team im a member of) who I would never associate with Pro Gaming they have said they would love to do it. However this would need BIS and Codemasters support, and I suggest they support it as much as possible to help their community grow and help sales of the best tactical shooter in the world. After all, I read in magazines or whatever of CS players and teams who battle it out for thousands of pounds to play a game they love, well I want the same... Opinions?
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as with the HLTV like feature. If your going to let people watch games, they should only be able to see certain players/ teams, and people playing the game should know who is looking at which team, after all, its not hard for someone to look at a teams position, then relay back to the other team where they all are using teamspeak.
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And the G3a3 and m60 are not nearly as powerful as 7.62 calibre weapons should be.
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Basically I went on for a game an hour ago and I get to the codemasters sign, then the game crashes to desktop. It happened no matter what the resolution was on OFP or my desktop (I play OFP usually on 1600x1200 and my desktops on 1156xsomething...), however, when I take off HW and T&L OFP loads but runs at about 0.5 fps.... even on the lowest resolution. Can anyone tell me what the hells going on, if its a monitor problem or OFP problem, or even if it could be a virus... My system is a p4 3.06 ghz, Gigabyte Intel 865PE mobo, RADEON 9800p, 2ghz of PC320 DDR ram, 120 gig HDD with 8meg cache, and a 19" monitor. Now OFP shouldnt be choppy on that system..... hell, I can run UT2003 and Ravenshield at the same time without problems, so if anyone can help me it would be great, cheers.
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That worked Avon! Thanks a lot! That was a scare couple of hours...
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Yes all the time... changing resolutions, glide to d3d...
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I have next to no addons. and Leone, yes it still displays 1600x1200. What do I do next??
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===================================================================== == C:\Program Files\Codemasters\OperationFlashpoint\OperationFlashpoint.exe ===================================================================== Exe version: Mon May 19 22:32:02 2003 file: Game001 world: Intro campaign: battle: mission: ErrorMessage: Cannot create 3D device: Adapter -1 () Fullscreen Resolution 1920x1440, format X8R8G8B8/D16, refresh 0 Hz. Error D3DERR_INVALIDCALL ===================================================================== == C:\Program Files\Codemasters\OperationFlashpoint\OperationFlashpoint.exe ===================================================================== Exe version: Mon May 19 22:32:02 2003 file: Game001 world: Intro campaign: battle: mission: ErrorMessage: Cannot create 3D device: Adapter -1 () Fullscreen Resolution 1920x1440, format X8R8G8B8/D16, refresh 0 Hz. Error D3DERR_INVALIDCALL
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ok.... but why??
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yer all the time, runs perfect, just happened today...
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nope, it just crashes to desktop... btw im on win xp pro
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The simulations - what they should be like
haunted replied to Time's topic in ARMA 2 & OA - SUGGESTIONS
How are wars won then? -
Serious suggestion after seeing vietcong
haunted replied to frag's topic in ARMA 2 & OA - SUGGESTIONS
Whereas at night u see a flash for longer?? The muzzleflash in OFP is white anywas so it is harder to see at daytime -
Maybe so, but then BIS were a rookie company, this was their first "real" game, what did you expect, television ad's and the such like the sims?? Of course not...
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Smoke dispensers on tanks c130 +paratroopers
haunted replied to baff's topic in ARMA 2 & OA - SUGGESTIONS
Whose to say that AI wouldnt see through smoke in AA, after all its only a MP game.... -
Yes, the SA80 with flash suppressor still gives off at the very least a small flash and at the most a fully blown flash like flashpoint shows. Im really happy with the muzzle flash in OFP anyways, it looks much more realistic than just about every other game Ive played.
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Not hard, but lets be honest, your not going to shoot anyone while moving from crouching to standing are you?
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How can u say OFP2 has competition with Half Life 2 when Half Life 2 is set to be released 30th September and OFP2 is not until late next year?
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Your eyes take 40 minutes to fully adjust to dark conditions. And then, any hint of light and your eyes have to readjust. If you think im doing bugger all for 40 mins only to have my rifle go of and be shagged for vision again your wrong
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what dont I get? What is there to get??
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Imagine sitting in the same train as your enemy without being able to do anything, how ridiculous.<span id='postcolor'> Ridiculous comment... I wouldnt have seen myself jumping on the 12:16 to waterloo during WW2 and finding a german in my favourite window box.
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Ofp2=1970's vietnam,africa,and cantral europe
haunted replied to Sudan's topic in ARMA 2 & OA - GENERAL
In responce to the story not having the continuing ending like before, maybe you play as a raw recruit like in Cold War but instead of shooting up the ranks in a small period of time you do it over the years... -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Uhhhhhhhhh. Trains wouldn't be that bad of an addition there Haunted. You could use trains for missions. Even if for nothing but an intro/outro <span id='postcolor'> Dont get me wrong, I would love to see trains in OFP, would be a brilliant addition, but, as always, people try to take things too far... walking in trains. Thats a crap idea if I do say so myself. Trains? Yes... Ability to use the train bog? No...
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Bit of a scope nut are we that meant nowt to me...... and if scopes in OFP2 are as complicated, I'll leave em well alone.
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This has alreayd been discussed..