frattonstation
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Everything posted by frattonstation
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AI Paradrop from C130J
frattonstation replied to frattonstation's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Many Thanks. Do I create a trigger exec jump.sqs in it over the area I want the AI jump to occur? -
Fixed Wing Take Off & Land
frattonstation replied to frattonstation's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
the main airport at Grishino on Cherneraus with an SU-34 -
Fixed Wing Take Off & Land
frattonstation replied to frattonstation's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
that didn't work. my aircraft just trundled along the runway into a field! -
Fixed Wing Take Off & Land
frattonstation replied to frattonstation's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
cool thanks -
ArmA 2's Artillery Module
frattonstation replied to headspace's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thanks, I just want a single barrage that is AI controlled? The gunners now seem to be aiming at the target but still not firing! -
ArmA 2's Artillery Module
frattonstation replied to headspace's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Make 2-3 MLRS, sync them with arty module. Make a trigger with "on activation": Code: [group m1, getPosASL a1, ["IMMEDIATE", "HE", 1, 10]] call BIS_ARTY_F_ExecuteTemplateMission; m1 - leader of mlrs battery; a1 - target unit. Do I Synch the Trigger to anything?. Does the trigger radius incorporate my artillery unit or just the target? -
ArmA 2's Artillery Module
frattonstation replied to headspace's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
wot is the simplest way to get AI Artillery to fire at a designated point on the map?....I have read thru all the various posts here about artillery and none of it is making much sense to me! Where do I put each line of text such as the "[_MyBattery, _targetPos, _heTemplate] call BIS_ARTY_F_ExecuteTemplayeMission;" & _heTemplate = [“IMMEDIATEâ€, “HEâ€, 0, 15]; etc etc!! Sorry for being a noob! -
How do I get my units to stand up?
frattonstation replied to Sky999's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How do I get units to act casually.....ie..stand round a campfire....weapons slung on back? -
I have had Arma2 for a few days now. Everything runs smoothly and is great graphically until a ground vehicle gets involved then the graphics start to get sticky whenver I try to drive on of the ground vehicles. Any solutions, I've played around with graphics settings in the game & set everything to low and still get the same problem. Odd thing is...if IO fly a Helo or any other aircraft I have no problems. 2.33 gigahertz Intel Core2 Quad Q8200 64 kilobyte primary memory cache 2048 kilobyte secondary memory cache ATI Radeon HD 4800 Series Graphics card
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what does teh Waypoint order Dismissed actually do anyone?
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I want an aircraft to land, then the aircrew get out, then get back in again later on, then fly off to destination. Is there an easy way of doing this??
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How do I get a helo to start and stay on the ground before loading troops? My helo's seem to take off then land again before the troops can get in. Looks a bit odd the helo going up then down before loading.
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what do I write in teh Activation field of a Trigger if I want o execute flares.sqf? I've triedthe following exec flares.sqf but it doesn't work?
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what do I write in teh Activation field of a Trigger if I want o execute flares.sqf? I've triedthe following exec flares.sqf but it doesn't work?
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I would like a helo to pick up casualties at an extraction point. Only question I have is how do I make a green smoke grenade go off automatically as the helo reches the extraction point? Sorry for the noob question!
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Sakakah FOB,COB,VCP and EMASSY
frattonstation replied to Jungle.Sniper's topic in ARMA - USER MISSIONS
not sure wot happened or how I did it, but I've got it now, thanks. -
Helo Extraction and Smoke
frattonstation replied to frattonstation's topic in ARMA - MISSION EDITING & SCRIPTING
Afraid I still get the same problem. The cursor goes to the front of the condition script if that helps. -
Helo Extraction and Smoke
frattonstation replied to frattonstation's topic in ARMA - MISSION EDITING & SCRIPTING
cheers, will try it! -
Helo Extraction and Smoke
frattonstation replied to frattonstation's topic in ARMA - MISSION EDITING & SCRIPTING
get the following error in the trigger: "Type Nothing, expected Bool" -
Helo Extraction and Smoke
frattonstation replied to frattonstation's topic in ARMA - MISSION EDITING & SCRIPTING
fantastic thanks! -
when I download a mission which has a .sqs file in it where do I put ?
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MattRBase.Sara is the folder I am trying to get up . It has a .Sqm file in it.
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doh! Tried these but no luck!
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Sakakah FOB,COB,VCP and EMASSY
frattonstation replied to Jungle.Sniper's topic in ARMA - USER MISSIONS
dammit, I still cannot find it in the game/editor!!! -
Sakakah FOB,COB,VCP and EMASSY
frattonstation replied to Jungle.Sniper's topic in ARMA - USER MISSIONS
Many Thanks all!