Howdy Flashpointers!
Like everyone else, i must hail ECP has July 2005's best mod/addon. Brilliant work, your people thank you!
As for me, im a dedicated mission maker and i use a few different sets of addons for my missions. My problem is now I have some core vehicals i use for my missions i need to make ECP compatable, but the process involves proccess of programming im not really good with. So if i may, id like to ask for your help! This is what im looking at.
I understand I have to add something to the Config.Cpp , eventhandlers.
Mr Kumana?sp Helped me ealier but it was so much information so fast i couldnt understand fully what i need. So i seek more guidence.
I will need to fix all of the COMBAT! Vehical addons, one british APC and a few helicopters. The combat ones are tricky because i believe they add some ecp stuff in there already.
So i know i need to find the cfgvehicals line and add
class ECP_Eventhandlers {};
class CfgVehicals
then
Heres where im confused. For example heres the HMMV COMBAT Vehicals Config.cpp snippit for eventhandlers
};
class EventHandlers:ECP_EventHandlers
{
//init = "_this exec ""\CBT_HMMWV\fx\CBT_HMMWV_init.sqs"";_this exec ""\CBT_HMMWV\fx\CBT_HMMWV_startstop.sqs""";
init = "_this exec {\CBT_HMMWV\fx\CBT_HMMWV_Init.sqs};
};
I dont know what line of code to and where, i could use some help please. If i can do this one i should be able to handle the others i assume!
Thanks alot guys! Over n Out...