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f1yer

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Everything posted by f1yer

  1. I created my first mission using the fantastic BAS f Framwork for ArmA. Its a 1 to 10 player Coop. Not to fancy, no intro's or other candy. Just plain hard :) Any comments are more than welcome especially those regarding mission design-bugs or any other problems you encounter. Its a "in progress" version 0.9 but should be fully playable on dedicated servers. Grab your copy here: Mission Radio Storm v0.9 From the readme: README ====== Mission: Radio Storm Version: 0.9 Developer(s): F1yer [TZW] Description: 1 to 10 player COOP. Your mission is to locate and destroy 3 radio towers in the city of Bagango. README CONTENTS =============== 01. VERSION HISTORY 02. COPYRIGHT STATEMENT 03. TERMS OF USE 04. LEGAL DISCLAIMER 05. INSTALLATION 06. REQUIRED ADDONS 07. NOTES 08. CHANGE HISTORY 01. VERSION HISTORY =================== Version | Date | Notes 0.9 | 24-05-2007 | Stable bata release. Changed some of the enemy spets into normal soldiers to make it a bit easyer. Added notes in this readme regarding used scripts. 0.8 | 18-05-2007 | Stable bata release. All trickers should work and added some eye candy. 02. COPYRIGHT STATEMENT ======================= This mission is ©[TZW] F1yer. All rights reserved. 03. TERMS OF USE ================ This mission (hereafter 'Software') contains files to be used in the PC CD-ROM simulator "Armed Assault" (hereafter 'ArmA'). To use the Software you must agree to the following conditions of use: 1. F1yer (hereafter 'The Author(s)') grant to you a personal, non-exclusive license to use the Software. 2. The commercial exploitation of the Software without written permission from The Author(s) is expressly prohibited. 04. LEGAL DISCLAIMER ==================== The Software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. The Software is not an official addon or tool. Use of the Software (in whole or in part) is entirely at your own risk. 05. INSTALLATION ================ To begin using the Software: 1. Extract the mission-file "co10_Radio_Storm_0_9.Sara.pbo" into the following directory: \Program Files\Bohemia Interactive\ArmA\MPMissions\ 06. REQUIRED ADDONS =================== To play this mission the following addons are required: No additional addons required to play the mission 07. NOTES ========= This mission has been designed with the use of the BAS f mission framework for ArmA. For more information, see http://www.ballisticaddonstudios.com/ Thanks Fer for making this beta available. (used version 0-0-28) Features/scripts used for the mission: # Group respawn # BAS f - Mission Conditions Selector # BAS f - AI Skill Selector (Coop Version) # BAS f - Gear Snippets # BAS f - Kegetys Spectator Script for ArmA (author Keyetys edited for use with BAS f) # Dead not in the player group are removed after 3 minutes (BAS f - Automatic Body Remover) 08. CHANGE HISTORY ================== Version | Date 0.9 | 24-05-2007 #1 Changed some enemy spetsnats into normal soldiers to make it a bit more playable with less players. (darn ai are way to good from large distances). #2 Added some more details about used scripts from the BAS f Frameworks in this readme. 0.8 | 18-05-2007 #1 Added some snipers and AA soldiers. Also added 2 extra shilka's north and east of the city (about a 1000 m). #2 End trickers should work now #3 Added a mission briefing ======================= Hope you enjoy!
  2. f1yer

    Mission: Radio Storm

    New version (0.9) up. See updated readme for changes. (ok i know, i did not update the picture
  3. f1yer

    1.07 and Geforce 8800

    This would only be possible if the guys spend there valuable and precious time creating a version of the game that is at least playable and STABLE for the majority of players. (I would call that "ArmA==Ready" instead of "ArmA-Ready" So far I have been enjoying ArmA almost every nights since its release in Germany. Im not sure why, probably because I'm just a huge fan of OFP. And in basics ArmA is just AMAZING! I simply cant stop playing. But the amount of problems encountered playing ArmA online is countless so far. And happen every single day of playing. From crashes to desktop, to major decync and lag. And weird join in progress problems. etc etc. (using 1.05 and 1.07 latest build). I suspect it will take the same amount of time for ArmA to become stable as it did for OFP. (either because of coding or because at that time systems able to cope with ArmA are more affordable and common). So a couple of months from now and maybe (although I would rather see a solid OFP2) they can look into performance charts for vids cards?
  4. f1yer

    BAS f

    Created my first mission with the help of your Framework Fer. I used version 0.0.28. Any comments are more that welcome here: http://www.flashpoint1985.com/cgi-bin....t=62935
  5. f1yer

    Treasure Hunt

    You have done a great job on this one Fer! The Tizzies are having some great fun the last couple of weeks testing this baby. Thanks for the great work, and soon ill be posting my future request list! Maybe one to start with, it would be nice to globaly see a message when a objective has been completed. And maybe when playing in easy mode, some ammo could be added to the chopper maybe?
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