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flan

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About flan

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  1. flan

    Custom face problems...

    ta ...it works ...tanks
  2. flan

    Custom face problems...

    I really have had probs here....I d'lled a custom face pack. The big prob is that I cant get these to work in the game. I have tried putting them into every folder, nook and cranny the game has to offer, but yet still nothing works. When I go into the game and into the customise player-type section, I come to an option of 'custom face'. This a white model with no texture....sure enough if i select it and go in with that, I look like "Powder -joins the army". HOW?? the hell do I do it and does anyone have a custom template I could use to create my own ...(obviously not copy , just to use for reference with size etc.)
  3. flan

    Flying

    Right U are Lord, and that makes me wonder...is that correct or jus' a bit of a fuggup? I mean what the hell is the point if u cant down the S.O.B. using one shot...seeing as u can only carry one AA anyways. Hmm summing tells me it be a bug. Am I wrong? do tell all u military hardware techies and Power Houses of Knowledge of all things warlike?
  4. flan

    Jump?

    AND....it seems as that same old reference and slander to other games and other TYPES of games whilst playing a different game can never be avoided or simply put to rest ... I mean "Bunnyhoppers" HAHHAHAHAHAHAHA I have never heard that term b4 but FUCKIN'ell ppl, I play quake, to me it is simply brilliant...YES, involving a lot of JUMPING and DODGING an' all that gung-HO stuff, yet it is a game involving skill and reaction time. OFP is absolutely brill in another way-for its environment and intention I think it is great, and that is y its not called Q3-Slaughter in the Woods. But for that to be and remain true, I agree that jumping is not the way to go
  5. flan

    Jump?

    Well, dunno if its a bug or not but u can clear things that would be conceivable of jumping over in a single bound. LIke sandbags...just run into them and hold yer turbo button...u'll pass staight thru
  6. flan

    Flying

    At the time I was not registered* so I couldn't comment. How about this 'coz I noticed that nobody mentioned it there... *(pain-in-the-ass-procedure) Instead of going 3rd person, which is good an' all, get in using cockpit view and then use freelook which I think by default is '*' key. That way when flying u can control where u fly with direction keys as well as look where U WANT TO instead of these problems I read about regarding having to fly where u look and jerkiness of the aircraft and crashing into things when trying to target etc. It is GREAT being able to fly straight and yet pick up targets visually at 3 or 9 o'clock epecially when in steep turns. Another bonus I find is if when flying...use your standard strafe keys to bank the chopper and then have keys handy (this is for all u who dont have joysticks 'n shit) to use as rudder. The rudder doesn't respond when flying at speed but, if the heli is banked hard, pulled back a little to reduce speed, the rudder movements work brilliantly-ideal for fine tuning those movements to target using FFAR.Also, during air-air combat, the rudder is awesome combined with rolling to turn around and get on the opponents ass quickly! I would agree that 3rd person has its advantages...but I find that this is best when hovering along scanning for that one infantryman slinking off or hiding in the trees or for refueling and rearming while hovering. But hovering is dangerous...'specially if the lad was sporting an AA launcher...ouch.
  7. flan

    Auto drop down

    Yea...i get the rest of it ok, but Auto drop down? ....does this simply mean the degree of detail on the horizon or am I just not hitting the nail on the head? It says that u use 'none' with a poor graphics setup but then I guess '8' would be for a hot setup. WHAT exactly does dees sheet mean eh sambhadi?
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