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ebns72
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Everything posted by ebns72
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would it possible to put all those addons together in 1 download?
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I think I know what you are talking about. Its in one of the boat addon pages over at ofp.info. EDIT: scroll down: http://ofp.gamezone.cz/index.p....&page=0
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I think the 1st pic IS everon, he is just showing off the nature pack. 2nd pic reminds me of America's army
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I guess this isn't going to happen
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yeah, I don't see one as well...I'm on teamspeak with 2 others, but no server. its now 15 past the hour.
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well, its time now. I'm going to go see if the server is up. I will be playing under the name "stall."
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my god Looking f'in amazing!! Will you have some nice ambient sounds too for the map? I hate quiet maps
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I think so...I'm gonna be there so do I just connect to the ip given on the first page in the opflash browser?
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FlashFx Units Replacement pack 5.0!
ebns72 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
is there any way to implement kegetys hisky instead of the unsung/llauma one? IMO, kegetys sky is much more realistic and nice looking. -
This is an extremely nice island; for the next version, however, could you implement mapfact's lights (see mapfact-nogova) for the default BIS lights make the towns very ugly at night
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Here are my ideas on the "radio" for ofp2: -the radio sounds should disappear to some degree. If your squad is within X distance of you, they should talk normally, not over the radio...but if they leave range, they could talk over the radio. -less robotic statements. Would be cool to hear a squad leader shout every now and then "Get your damn heads down!" or hear someone else say "watch out!". We also need to make the robotic issues and orders more natural and realistic sounding. -more report-ins. It would probably be more realistic if instead of saying "oh no 2 is down" over the radio, having someone shout "oh no 2 is down" and afterwards radioing "We have a casualty at <coordinates>, request medical evac (or something). I repeat, <name/number> is down.
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I think we definately need a penetration model in ofp2. Down with the health bar.
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FlashFx Units Replacement pack 5.0!
ebns72 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
hmmm...I am kinda so-so on the possum thing. It doesn't seem fair and would really alter the gameplay drastically and make it too easy. It also doesn't seem very "flashpoint-like." I think strict rules should be applied to playing dead, as said earlier you must be around other bodies, maybe you can only play dead for a certain time, maybe you have a 50% chance of surviving (enemy might shoot the corpse to check anyway) etc. Also, playing dead isn't very realistic in context of flashpoint AI...if you were a blackop in enemy territory and some russian just came across your corpse, they would probably check it, get some ID, alert authorities, etc...they wouldn't just walk by it and go "oh, a dead guy" as the ai would tend to do in this game. -
I've always felt that ofp never had the capability to have a ww2 "feel" to it, and thus was never a good platform for making ww2 games. Maybe this and i44 will prove me wrong, but I am looking forward to it nevertheless.
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google for all those scaling people: looks about right
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google for all those scaling people: looks about right
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new screen at ofp.info Very nice work berghoff, it reminds me of America's army
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I'm going to start coming to these things, because I just realized in US time your coop sessions happens right as I come home from school and usually just play ofp anyway I'll try to be there next sunday
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We also need some good non-urban iraq environments...I was actually going to make a gulf war 1991 mission with hyk and IM:UC units but there are no good Iraq maps The first map however that springs to mind resembling Iraq is Sinai island by the lost brothers mod; however this is based off of sinai, not Iraq.
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I think they did, but it doesn't hurt to make a 1985 one for all those mods out there
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laser, just a suggestion: Is it possible we can give some grenadiers a vest as opposed to 5 or so grenades? It would be great if we can have 30 instead of 5
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FlashFx Units Replacement pack 5.0!
ebns72 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
another nitpick of mine: Blackop (laser) still needs to be replaced -
Great job sanctuary! Is it just me, or does the running speed seem faster? This is perfect, I just have two minor nitpicks 1. the lying reload anim, as said earlier, he grabs his magazine but quickly just waves his hand over the gun a foot away... 2. Move the back leg a bit further or the front leg back on the standing anim..it just seems kinda unatural the way he is standing right now
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(this one lost some quality :P) unedited, except for crop and some brightness increase(originals were too dark to see) Addons: Laser's rangers/deltas 2.0, AGS CAT afghanistan revisited, Generic middle east opfor, DXDLL, Sanctuary's anims, and FlashFXUR (animation enhancement, weapons)