eric51
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ho mon dieu le Transall !!!!!!
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FlashFx Units Replacement pack 5.0!
eric51 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
it was perfect -
FlashFx Units Replacement pack 5.0!
eric51 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
20/20 -
FlashFx Units Replacement pack 5.0!
eric51 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
http://games.dl2.vipserver.ru/ofp/addons/Packs/Y2k3/Retextured.rar Is a link i found for retextured addons like CH47. Don't no more -
Splendide
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FlashFx Units Replacement pack 5.0!
eric51 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
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FlashFx Units Replacement pack 5.0!
eric51 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Another success Thunderbird -
FlashFx Units Replacement pack 5.0!
eric51 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
and All aircraft and vehicules will have their own realistic ammo , I'm working on it , it will be ready very soon -
great thanks. I have never think about timed and delayed events. Merci Sanctuary. I'm going to optimize this code.
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Yes Sanctuary, I have already retired "killed" events and it's true that the lag has disappears. But there's no miracle. Addons are scripted too no ? I 've taked CSLA BMP for example but it's a bad example. I would have said for example BAS MH60 which seem to be a very scripted addon and need script in config.bin to implement it correctly. So, even if my job is to write COBOL (don't smile) and C++ i have question : Do you think it's possible to optimize script langage ? I saw and test the job you have done with the killed even. Yes, beautiful job. it's less laggy.
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Hello Maa. Thanks for this precision. I tried all the last night to understand where come from the drop of frame rate. I explain : Campaign : Retalation Mission : arf, don't remember, a mission where a bmp and crew must take an airport. The mission starts with a bmp and its crew on a road going to a village. Framerate inside the bmp : 30 / out :40/45/50. Then i change the config.bin : put your marvellous CSLA BMP (i love you CSLA mod) : I loose 10 fps inside and 10 out. More strange : In place of your BMP i add in my config bin the BAS MH60 Hélico (it will came in the mission at the end) : I loose again same fps. So. For me. Loosing FPS is effectly not caused by the polygons of the BMP but by : - adding script in the config.bin ? - adding addons and its scripts in memory ? - the size of the config.bin file ? Scripts seem to be fps-killer. I can't do nothing for that or I must change CPU ? Can we optimize script in config.bin ?
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merci Thunderbird. I'm always on the quest of the best framerate. Take a look http://www.flashpoint1985.com/cgi-bin....t=44955
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merci Thunderbird. I'm always on the quest of the best framerate. Take a look http://www.flashpoint1985.com/cgi-bin....t=44955
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To Madus_Maximus  : Merci, i'll go to see that. To jezz : I have a xp2400-768mo ram - geforce 4 ti4400. On "Combined Arms" in CWC campaign my fps go from 20 to 35 with original game. I'm very happy with that but using FlashFxUR or Y2k3 mod drop my fps to 10-20 . 10 for me is awful. I'tried to modify the Flashfx remplacement Config.bin (FOR MY PRIVATE USE ONLY):     *Without ARMOUR and AIR addons i earn 5 to 10 fps     *Without "killed" script like smoke and "debris" i come back to orignal FPS. So my config now is only soldiers and weapons modifications like the FlashFx mod and i have the same FPS that the original game. That's why i search AIR and ARMOUR addons less laggy.