I asked the same question on ofpeditingcenter.com......
I really hope a BIS'er can answer this...
Has anyone been able to use camcreate to create an object and use other camera commands on that object? i.e. camsetdir, camsetdive, camsetbank.. I know your supposed to _camera camcommit 0 but it doesn't seem to work..
Say for instance..
_rocket camsetdir 150
_rocket camsetdive -45
_rocket = "Rocket57" camcreate[20,20,20]
_rocket camcommit 0
Doesn't work. neither does;
_rocket = "Rocket57" camcreate[20,20,20]
_rocket camsetdir 150
_rocket camsetdive -45
_rocket camcommit 0
Which seems more logical..
maybe if I create a proper camera first...
_rocket = "camera" camcreate[20,20,20]
_rocket camsetdir 150
_rocket camsetdive -45
_rocket camcommit 0
_rocket = "Rocket57" camcreate[20,20,20]
camdestroy _rocket
Would that work??
The rocket is created but direction and angle are not.
Also Shells & HEAT rounds don't have an initial velocity they just drop straight down!! Is there anyway to set an initial velocity of an object??
I hope all this is possible, because then I might actually have fun using maths/physics for once
Cheers,
Erve.
EDIT:
Maybe Initial velocity could be assigned to the true camera then the imitation one brought in.. i.e.
_rocket = "camera" camcreate[20,20,20]
_rocket camsetdir 150
_rocket camsetdive -45
_rocket camcommit 0
@camcommited _rocket
_rocket camsetrelpos [25,25,25]
_rocket camcommit 0.001
_rocket = "Rocket57" camcreate[20,20,20]
camdestroy _rocket
EDIT #2
Maybe technically a rocket isn't a "camera"
so maybe setdir works???
If so what about vertical angle?? how would I set that as there's no setdive command (not camsetdive just setdive)
??