Jump to content

dab_burns

Member
  • Content Count

    67
  • Joined

  • Last visited

  • Medals

Everything posted by dab_burns

  1. dab_burns

    Advanced Combat Environment

    As most people I am looking forward to this mod. I know that what comes out will be good but are you planning on releasing any content for the opfor side?
  2. dab_burns

    Pic of Sydney

    This looks incredible, I could imagine having some massive zombie game on this across the whole of Australia
  3. dab_burns

    Resistance Units

    How about giving some of them an M14 from one of the releases as the M14 is often used as a hunting rifle.
  4. dab_burns

    Resistance Units

    How about giving some of them an M14 from one of the releases as the M14 is often used as a hunting rifle.
  5. dab_burns

    ArmA Modelling Basics

    Hi I'm completely new to this. How do I get the BIsample models into Maya.
  6. dab_burns

    Burning Sands: Africa '42

    I got one of these helmets in my room, an original rust and all. I think that helmet is a good shape but to small. Its to tight fitting to his head and should be looser
  7. dab_burns

    IMWM

    Does the new city by Optyrex require QG? and nice looking work so far
  8. dab_burns

    Band Of Brothers Mod

    cant you use the band of brothers series for reference pics. You got over 10 hours of footage there
  9. dab_burns

    Band Of Brothers Mod

    I thought this mod was dead. Really good to see you guys still going and nice looking trenches
  10. yeah BIS failed alot with Arma but this is the wrong section of the forum to moan.
  11. dab_burns

    Pingu's claymores

    is there a distance limit on how far away you can set off the claymore like the satchels, and if so could it be replaced by a timer or a radio detonator which has a longer distance by choice.
  12. imo the Arma UI for the editor is much clearer and easier to use than the OFP one. Also some of the menus are much better in Arma, theres no need to make some bad sections to keep with the original. However saying that I did like the ambush mission and the new soldiers and vehicles are nice. I like the new boats especially. much better than the Arma ones
  13. dab_burns

    1.09 beta patch troubleshooting thread.

    Red smoke grenades go through the bridges in corazol. I dont know if this is an old bug but i noticed it today after I added the new beta patch
  14. dab_burns

    Arma guns just don't feel right.....?

    you guys make me laugh in a good way
  15. dab_burns

    Your favourite warfare era!

    what about afghanistan that would be allright. i actually voted medieval lol that would be jokes with some robin hood style combat.
  16. dab_burns

    HWM - HAC Huey UH-1H

    how many people are gonna be able to fit in this huey?
  17. dab_burns

    Gamepad controller for flying

    When I tried out my xbox 360 controller with Arma I found it really hard to use. I generally use my joystick, however seeing as that is about to break I might have to use my 360 controller soon. Just need a bit more practice probably
  18. dab_burns

    HWM - HAC Huey UH-1H

    This is such an impressive model. The interior is like good luck to the rest of the mod. cant wait to try this out.
  19. dab_burns

    RKSL Studios

    Good work RKSL keep it up. Cant wait for that Merlin
  20. dab_burns

    UAV management

    what vehicle should i use for the UAV. what do people suggest.
  21. dab_burns

    SPON releases

    wow these are probably the best scripts i have seen on Arma for a long time.
  22. dab_burns

    ArmA BHD:MOD

    is the crashing blackhawk gonna destroy like every building within an acre of the crash zone like it does in vanilla arma
  23. dab_burns

    Mortars

    stop posting requests. everytime someone posts something like this people get excited and then are just disappointed. I saw a model for a mortar in a WWII mod like yesterday. Use the search button
  24. dab_burns

    ATI driver 7.10

    There is a new 7.10 driver out for the ATI graphics cards. Although at the moment I am not suffering from many graphical errors in Arma this may improve performance. I haven't tried it out yet as I have just downloaded it.
  25. dab_burns

    Discussion: Elecricity

    there is no destroy model for the transformer station or for power cables. What is that about. or am i mistaken
×