Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

danscan

Member
  • Content Count

    6
  • Joined

  • Last visited

  • Medals

Everything posted by danscan

  1. danscan

    Volcano Mission (Top Mission 2004)

    SPOILER FOR VOLCANO MISSION Ok so there are zombies. Can they be killed? I hit them bullets and nothing. I don't know if they are getting hit in the head or not. So do head shots kill them? Do they have armour? I know a satchel does not work. Also I don't know if it as RAM issue but it seems that sometimes they jump locations. For instance they are 30m away and then all of the sudden they are ontop of me. On a side note I think that they should be killed by hitting them with a truck!
  2. The communication system in OPF1 left something to be desired. Basicly in a firefight I was never able issue orders effectively with the current system. Everything happened to fast. What I would like to see is a sort of command time. Not an infinate pause so that micromanagement can be limited. Command time would basicly pause the game for specified period of time and would count down as you are issueing commands. This time would be recovered when it is not being used. Maybe a two minute max. Then when you use 45 seconds the next time you use it would only be 1:15 left. Then everyminute not used it recovers 5 seconds. You can still issue comands in a firefight without using it but if you need to use it you could. I had to resort to a series of numbers on a piece of paper that had most of my required commands. I would pause. Take alook at about the five or six common commands and then unpause and quickly type those keys in. This could make up for some of the AIs inability to think creatively and allow more complex orders to be executed. It could also be used for waypoint like orders. blueteam gets waypoints around a building and through an alley instead of the "go here" and hope they don't do something stupid.
  3. danscan

    SP squad command system

    I just can't stand trying to figure out the keys for squad member 3 use RPG on That tank there. Meanwhile I trying hit set squad member 3 but I hit 4 he goes running off with an M-16 to kill the tank and I am wondering what number is the commands for 3 attack tank. An AI can be made to do simple smart things. Like find object between you and people shooting. goto a position that places object between you and the shooter. return fire when shooter stops shooting. That can be scripted. I think it should have been included instead of the prone in open field when a tree is nearby. But things like ordering a fire team leap-frog is very hard with the current system. It is possible but very hard. This too can be scripted "sort of". But AI is never going to make up for human intelligence and creativity. Basicly anything more complicated then fire team move or team member kill this. Is very hard to do when in a fire fight.
  4. danscan

    Mission Editing Competition 2004 - missions

    I think they should get one of the two abilities they have not both. Either they can warp 30m or they can take lots of damage to the head. Are they supposed to warp anyway or don't I have enough memory. My basic strategy for this mission has been run to jeep get in jeep if the rest of the squad gets in great. If not they are all dead anyway. Drive to next waypoint. Save a guy there if I can. If not, drive to next waypoint and hope I have enough gas. At this point I usually die. Any other good zombie style missions?
  5. danscan

    Volcano Mission (Top Mission 2004)

    I think they should get one of the two abilities they have not both. Either they can warp 30m or they can take lots of damage to the head. Are they supposed to warp anyway or don't I have enough memory. My basic strategy for this mission has been run to jeep get in jeep if the rest of the squad gets in great. If not they are all dead anyway. Drive to next waypoint. Save a guy there if I can. If not, drive to next waypoint and hope I have enough gas. At this point I usually die. Any other good zombie style missions?
  6. danscan

    Mission Editing Competition 2004 - missions

    SPOILER FOR VOLCANO MISSION Ok so there are zombies. Can they be killed? I hit them bullets and nothing. I don't know if they are getting hit in the head or not. So do head shots kill them? Do they have armour? I know a satchel does not work. Also I don't know if it as RAM issue but it seems that sometimes they jump locations. For instance they are 30m away and then all of the sudden they are ontop of me. On a side note I think that they should be killed by hitting them with a truck!
×