durace
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I can' t make animations for vehicles. Do you know how can I do it? (Not man actions in vehicle, however just vehicle animations.) I've got a config pattern for soldiers, can you transform it to vehicles?! ---------------- class CfgMovesMC { class Default {}; class States { class ANIMATIONNAMEHERE: Default { file = FILENAME.rtm; speed = -3.0; // number of seconds to play the animation for (must be negative) looped=false; soundEnabled=false; duty = RestDuty; }; }; };
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Maybe I know how can you do that, but I have a porblem too. I can' t make animations for vehicles. Do you know how can I do it? (Not man actions in vehicle, however just vehicle animations.) I've got a config pattern for soldiers, can you transform it to vehicles?! ---------------- class CfgMovesMC { class Default {}; class States { class ANIMATIONNAMEHERE: Default { file = FILENAME.rtm; speed = -3.0; // number of seconds to play the animation for (must be negative) looped=false; soundEnabled=false; duty = RestDuty; }; }; }; ---------------------------- but who can it deform for vehicles?
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Yes OFP is overall the best game! It hasn't END on the islands. You can swim... But you will die. Anyway some units in OFP new addons can swim!
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I am wondering the other config files in this forum, but these files are too involved. Can anyone write me a simple cfgMovesMC for vehicles?! My rtm file is ready, it's called kanim.rtm, in which a vehicle moves. IT IS VERY SIMPLE. I have a simple config for soldiers: ---------------- class CfgMovesMC { class Default {}; class States { class ANIMATIONNAMEHERE: Default { file = FILENAME.rtm; speed = -3.0; // number of seconds to play the animation for (must be negative) looped=false; soundEnabled=false; duty = RestDuty; }; }; }; ---------------------------- but who can it deform for vehicles? It must be very simple, or i can't use it.
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Thanks, it works!!! On soldiers. Thanks...Thanks... Thanks... Thanks... Thanks... Anyway how can you do it with the vehicles? I need also a simple config! Or I will be INVOLVED.... The vehicle is kapu.p3d.
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Sorry but I can slowly answer, but I'm testing...
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I am wondering the other config files in this forum, but these files are too involved. Can anyone write me a simple cfgMovesMC?! My rtm file is ready, it's called allj.rtm, in which a man shows to stop. IT IS VERY SIMPLE, doesn't need LOOP etc. My soldier isn't in cargo, just on the island... Just write me the minimum commands in the config.cpp, that can play the animation... Or i can't use it. Thanx Thanx Thanx Thanx
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If I haven't Photoshop, how can I make Alpha channels? Any other programs?
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Please answer I can give you an additional single mission!
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I've downloaded OFPAnim, and now I can make .rtm files. BUT I can't put it in Flaspoint. Can anyone help? Please write a config.cpp for me! I can't read the .bin files, but I need more simple .cpp file. The file's name: allj.rtm In which a soldier shows, that the others must stop. Please write now!
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I've downloaded OFPAnim, and now I can make .rtm files. BUT I can't put it in Flaspoint. Can anyone help? Please write a config.cpp for me! I can't read the .bin files, but I need more simple .cpp file. The file's name: allj.rtm In which a soldier shows, that the others must stop. Please write now!
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Please, answer! Anyone! Otherwise, I can't reply always and immediately, I can enter to the WEB about weekly. But now i am free, i dont know, how much time gets the sending, but please, send a reply now!
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That is the problem at other objects too. If I make a house, the house can't be able to receive more textures per side than ONE. After the texture-source options (hit E etc., how you sad too) in texture mode (A), I draw the rectangle and hit B. But when I select other vertices... hit E... hit B...the previous rectangle disappeared... ... But you can see the problem ingame too. That is my real problem. Otherwise I'm not english...
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How can I apply more textures on one side? Otherwise I have seen the Crate tutorial on brrsseb's website. The crate has 6 sides. Exactly I am working on a man and it has X sides. What shall I do?! I select.... Load Texture....hit B...etc. But what is next at this man?!
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I have followed the Brsseb tutorial in car modelling, but if I get in the car and hit the up button it doesn't move... WHy? the ccp file is OK. I have made a simple model and a cpp file.