deadsoldier
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Everything posted by deadsoldier
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A brain fart. I'm not really surprised. My question is why were the guns pointed at these people in the first place? These people"" are you crazy? cant you see the Depleted uranium shell under her arm? and what about the F-16 inthe kids pocket? oh come on you have to see that RPG in the girls jacket. These are people with no hearts or souls, they are machines, they will kill anything that looks like a jew. There is no way to negotiate with these creatures. edit: <image removed> What happened in Jenin? This guy cant bare to smell all the dead bodies inthe camp. cheers
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That makes no sense. Send weapons to both sides? Geez I can see the headline now! "USA Profiting from Weapon Sales to Israel-Palestinian Conflict" Yeah that would be great. Hand weapons to both sides then stand back and watch them go at it. We sell weapons to Taiwan as well. Technically, they are a breakaway province of China. Should we stop aid to them as well? Both sides need to get over themselves, and the politicians need to  shut their holes. The civilians, the common people are the ones that are getting hurt in this. <snip> cheers
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i just wish that they can make the campain dynamic, just like the Falcon 4.0 one. that was an amazing game. yes they have made it so you can change the skin, and i think thety made it able to downlaod the skin in mp i think. cheers
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I understand this is still Work in progress. but im wondering, if your making this typhoon from a diagram, or just photos? cheers
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This is first time i see this thread here... me and a few OFP guys are planning on making a squadron once lo-mac is out. It would be cool to have all of us from OFP. It should be out in september. but im not suer if there gonna be late again. Cant wait to fly that su-33, and mig-29 :-) cheers
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any one can help? there must be some kind of solution.. cheers
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The Ef2000 would be cool to make. specilay the hawk. would be great for a slow , low level flight. cheers
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yes im making one, ill get you some screens.. http://deadsoldier.evilmadman.com/isl1.jpg http://deadsoldier.evilmadman.com/isl2.jpg http://deadsoldier.evilmadman.com/isl3.jpg http://deadsoldier.evilmadman.com/isl4.jpg its 512x512, and it doesnlt lag much.. havn;t placed objects yet.. we shall wait and see. cheers
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Wadi in arabic simply means Valley. Doesn;t matter whether its dry, wet, greeny, sandy. its just valley. anything that looks like a valley, U or V.. its all called Wadi. Its a tourist thing to call it Wadi in english, while they can just say valley. They call it Wadi to make tourists feel that their in this exotic place and where eveything is different. cheers
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hi all, I placed a TN texture onthe whole island. it works fine in-game and in buldozer. (pain in he arse navigating this thing) unless im missing something. Now i made a runway texture, and its white in-game. i dont know if its white in the viewr cause i cant navigate to the damn thing! navigationis realy driving me crazy. Now i wanted to add trees. yesterday it gave me errors about MLOD when i had my objects path as data3d. But today i changed it to my folder and copied all the files i need to my folder. and it didn;t give that error. but i cant see them in the view or in-game. Did i miss something? i dont know why its not working. Oh i tried to add roads, when i wanted to add road pieces as straight road, "cuved road" inthe road setup, it gives me this error: Object doesn;t follow requirments for road object.(Are ther all named points present?) please help.. cheers
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can anyone show us these OFP 2 pics that some of havn;t seen? cheers
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Naamarine and deadsoldiers mig-29
deadsoldier replied to BlueFlight's topic in ADDONS & MODS: DISCUSSION
hey all, just got back from vacation, im wondering where marine is, havn;t seen him for a while now. like 5 days or so. well, i will resume work on mig now, that im back, marine has been working on it the past 5 months while iw as getting my ass worked in school. we will keep you updated once we get the ball rolling. cheers -
or maybe BIS is considering making a PG-13 OFP version for kids under 10 in the form of lego soldiers ect...??? just my guess... cheers
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Ok here it is ppl...This time we are not removing the file :-) F-15E by Deadsoldier and NAA_Us_Marine. For OFP 1.46 edit:- new file link from Sid Bayer. http://www.redelder.com/files/addons/ofp/F-15E.zip and http://deadsoldier.evilmadman.com/F-15E.zip ---------------------------------------- **** FOR SLOW CONNECTIONS ******* ---------------------------------------- If you are a 56K'er or have slow connection, here are ace files. Each is 3 mb. They are only 5 files. If u dont have winace..get at www.winace.com.. here are the ace files: File1: http://deadsoldier.evilmadman.com/f15e-ace.ace file2: http://deadsoldier.evilmadman.com/f15e-ace.c00 File3: http://deadsoldier.evilmadman.com/f15e-ace.c01 File4: http://deadsoldier.evilmadman.com/f15e-ace.c02 file5: http://deadsoldier.evilmadman.com/f15e-ace.c03 We will post mirrors soon. Enjoy.
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F-15e (strike eagle) released.
deadsoldier replied to deadsoldier's topic in ADDONS & MODS: COMPLETE
dont listen to m0~, no one said anything about the mig being released soon. Right now, school is killing me, i wont work on mig until after april 20th. Marine however is working on it at the moment. He can post some screens if he wants to. cheers -
the reason one of NASA's mars landers crashed because they didn;t use the metric system Metric system rules.
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Yeah, plus please stop using the FS2002 B-737 PANLES!! This is not a 737, this is a NH-90, supposedly. Common sense, if your making a plane, then try to make it look like the one your copying. Dont fill in the gaps from your own imaghination, thats when things go wrong. You have obviosly put little time in them, put some more so that your work will not go to waste for an average quality addon. cheers
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Need period ussr fast attack planes..
deadsoldier replied to OntosMk1's topic in ADDONS & MODS: DISCUSSION
yes we will do Czech, German and Russian. Right now im almost done with the Czech. Czech: http://www.military.cz/russia/air/mig/Mig_29/images/mig29_1.jpg http://www.military.cz/russia/air/mig/Mig_29/images/mig29_13.jpg German: http://www.fabulousfulcrums.de/images1/CH_01.jpg http://www.fas.org/nuke/guide/russia/airdef/mig-29_001128a.jpg Russian: http://www.fas.org/nuke/guide/russia/airdef/mig-29_near_vertical.jpg OR http://airstrikeonline.tripod.com/images/mig29_12.jpg Suggestions welcomed. cheers -
Need period ussr fast attack planes..
deadsoldier replied to OntosMk1's topic in ADDONS & MODS: DISCUSSION
looks like you didn;t read the article to get the point. And my point too, maybe i frogot to tell you that the Su-27 is by far my favourite fighter ever, and Mekhail Simonov is one of my heros. I gues you know who this guy is. A line from the article "The Su-27, on the contrary, can be seen as a kind of a further development of the MiG-29, and is at best described as a flying SAM-site." I love the Su-27 as much as you,and im not saying that its a bad airplane, or the mig-29 is better. It has the bad things, but i love it for the good things. cheers -
Need period ussr fast attack planes..
deadsoldier replied to OntosMk1's topic in ADDONS & MODS: DISCUSSION
Is the double cheese burger basicly a bigger cheese burger? some may say yes, because some people want more of a good thing, and others might say, no its a totaly new one because better and bigger, and it even has its own name and its own spot in the menu. The Su-27 is a new plane yes, but its basicly a bigger Mig-29. The russian governemtn wanted Sukhoi to design an aircraft with same capabilities as the mig-29 yet fill in its weaknesses. Like short range, poor radar and limited loadouts. The mig-29 and Su-27 have virtualy a perfectly identical aerodynamic properties. They both escape a flat spin by letting go of the stick. so thats enough to tell you that their extremyl close. The Su-27 might seem better, yet its weak in many areas that the mig-29 excells in. If your interested in knowing why, read this page: http://www.acig.org/artman/publish/article_27.shtml cheers -
Need period ussr fast attack planes..
deadsoldier replied to OntosMk1's topic in ADDONS & MODS: DISCUSSION
yes it will be great if implemented, marine told me that he has an idea on how it could work, but i dont think that he got to that staeg yet, hes almost done with cockpit, then he will work on HUD, as for me, im working on textures still, i have the paint ready, excpet im trying to figure out which file size, type will best convert to OFP, im experemting now. cheers -
Need period ussr fast attack planes..
deadsoldier replied to OntosMk1's topic in ADDONS & MODS: DISCUSSION
ok here it is. -Side view: Not the nose how its corved down. http://deadsoldier.evilmadman.com/side.jpg -Bottom: Note how the engines aer straight from the inside, and going outwards form the outside. And note the Brake, the thing yuo call tail between the tail wings. http://deadsoldier.evilmadman.com/bottom.jpg Front- Back: Not how the Verticle Stabilizer is going outwards a little, so as my model, and again not how the engines go out, and also note how the nost bends down. http://deadsoldier.evilmadman.com/frontback.jpg Top view, The airbrake in the back , again see how it is in mig-29. http://deadsoldier.evilmadman.com/top.jpg Feed back aprreciated. Cheers -
Need period ussr fast attack planes..
deadsoldier replied to OntosMk1's topic in ADDONS & MODS: DISCUSSION
dkraver, i didn;t design the mig-29 nor the su-27. They designed the Su-27 as a larger mig-29. So yes it looks similar. I m ver confident that my model is 100% accurate, i would actulay chalange you to show me with diagrams any errors i have made model wise. Maybe youve seen my F-15E, its pretty close too to the real one model wise. Im very attentive to detail, and speciay to diagrams, i spent a week on analysing the surfaces alone, to make sure i understand how the surfaces are. Marine even got a physical model and compared it to mine, ingame, and he was amazed at how close it is. Im not blabering, but i assure you that if you get your self some mig-29 diagrams, and look carefuly at the mig-29 photos, you will see how the nose is bent down. No tail between engines is actulay the airbrakes, again look at diagrams and look carfeuly, its the mig-29 9-12 bort 83- C. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The model got Straight tail wings (SU-27) Air intakes or blowouts on top of wing (MIG-29) Straight engines (SU-27) No Tail between engines (MIG-29) Straight nose (MIG-29) <span id='postcolor'> ok... My model has tail wings going outwarsd a little. check the pictures. maybe you should get you other shots. look at diagram and you will see that their not going out too much. Look here.. cant u see them going outwards?: http://deadsoldier.evilmadman.com/migs33.jpg Straigh engines: No my model doesn;t have straight engines, they go outwards. The inner side of the engines is straight. But the outer side of engine is going out. my model shows that. Ill get you some shots You say that mig-29 has straight nose. no its not, nor my model has straight nose. So its a mig-29. I should get you a good diagram of which i wokred from. And some shots of it side view and such. cheers -
Need period ussr fast attack planes..
deadsoldier replied to OntosMk1's topic in ADDONS & MODS: DISCUSSION
funny how people can roam around houses and pick up some stuff they find, even on the web. Since m0~ posted the pic on my site, then ill post a link to some other shots taken at its VERY early stages, it was done in alias, auto studio, it was modeled in nurbs, so it was not poly yet. If you find anything wrong in it, thats cause its a VERY early screen , like form december last year. I did this to compare my model to real one, so i made the camera simlar to angle and zoom of the photo, here is result: Photo: http://deadsoldier.evilmadman.com/compare1.jpg Model: http://deadsoldier.evilmadman.com/compare.jpg Front: http://deadsoldier.evilmadman.com/migs35.jpg Front- bottom: http://deadsoldier.evilmadman.com/migs50.jpg Top, render was messed up.: http://deadsoldier.evilmadman.com/migs52.jpg Nozzles and Tail: http://deadsoldier.evilmadman.com/migs54.jpg Model right now is ingame, and close to being done, we just have a bunch of scripting to do, redoing textures. cheers -
well , most recently made FS adddons are made inGMAx, since theycan animate more parts and nicer and easier in GMAX, like the Project Airbus A320 , it was fully made in GMAX, you can get files from gmax to 3d max- O2. Like he said, High poly might a be aproblem. But other than GMAX made models, i dont think you can convert the FS .mdl files to any readadable 3d program. if anyone know..let us know too. cheers