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dutch_gatecrasher

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Everything posted by dutch_gatecrasher

  1. dutch_gatecrasher

    Dutch version opf

    de stemmen in nederlands??, misschien kan dat wel, maar Ik zou graag alles in b.v. de missie editor wel in het nederlands willen zien, ga zo door!!!
  2. dutch_gatecrasher

    Operation flashpoint modules

    yo, I just wanted to let all know about a new groep of guys making mods. they're now doing H.A.L.O mod, based on the game for the X-box
  3. dutch_gatecrasher

    Operation flashpoint modules

    Ok lets get 1 thing straight here, this toppic isn't about MS and that screwed up as***le of a Bill Gates. this is about www.opfmodules.cjb.net just remember it
  4. dutch_gatecrasher

    Resistance buglist

    I don't have any time to check if this is been sayd already. 1. when you drop a weapon, and then pick it up again you can't fire it anymore 2. snipers should not act like normal soldiers, they should act like snipers should!! thats it
  5. dutch_gatecrasher

    Operation flashpoint modules

    right, didn't know ms was standing for microsoft thanx snake
  6. dutch_gatecrasher

    Operation flashpoint modules

    what or who the f*ck MS? how do you guys like the site and the idea anyway, would you download it when it comes out?
  7. dutch_gatecrasher

    Operation flashpoint modules

    owh sorry to forget the link! www.opfmodules.cjb.net
  8. dutch_gatecrasher

    Star wars mod

    look, ofcourse their is no perfect space in OFP engine for starwars, but Islands can be made looking like planets, just some imagination needed
  9. dutch_gatecrasher

    Shadows

    I tought the shadows of buildings/men/vehicles was supposed to be better, like more realistic ! pleace help!!
  10. dutch_gatecrasher

    Shadows

    I tought the shadows of buildings/men/vehicles was supposed to be better, like more realistic ! pleace help!!
  11. dutch_gatecrasher

    Shadows

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (N.o.R.S.u @ July 05 2002,21:18)</td></tr><tr><td id="QUOTE">I guess you have your Shadows LOD too low (which means actually too high), the shadows will look very bad if shadows LOD aren't something like 0.050 and under. With shadows LOD set to 0.005 shadows will look very good and realistic.<span id='postcolor'> thanks man, that'll do
  12. dutch_gatecrasher

    Shadows

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (N.o.R.S.u @ July 05 2002,21:18)</td></tr><tr><td id="QUOTE">I guess you have your Shadows LOD too low (which means actually too high), the shadows will look very bad if shadows LOD aren't something like 0.050 and under. With shadows LOD set to 0.005 shadows will look very good and realistic.<span id='postcolor'> thanks man, that'll do
  13. dutch_gatecrasher

    Shadows

    they have not changed, it just looks crapy, I saw pictures of res and the shadows just looked very real!
  14. dutch_gatecrasher

    Shadows

    they have not changed, it just looks crapy, I saw pictures of res and the shadows just looked very real!
  15. dutch_gatecrasher

    Resistance release date...

    Screw codemasters, fryday I searched every shop in my city (groningen)nothing, free record shop sayed they should have had it on thuesday LAST WEEK!!! I called every day!!god damn! I still don't have it and I'm going on holiday for a week! fuck codemasters!!!!!!!!!!FUCK FUCK FUCK
  16. dutch_gatecrasher

    What nationality could the resistance pass for?

    can't anyone from BIS pleace clear this up?
  17. dutch_gatecrasher

    What nationality could the resistance pass for?

    you can say they're ceska militants, just look at the roads, the bustops and stuff! BIS just looked out there windows and start modeling I've just been there, so I saw it with my own eyes.
  18. dutch_gatecrasher

    New island in production

    that sure is an pretty island should be one of the best for now! I sure going to download it!!! great work!! very good so on, so on
  19. dutch_gatecrasher

    News from o2 (objektiv)

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Postduifje @ June 26 2002,12:11)</td></tr><tr><td id="QUOTE"> Go NL!<span id='postcolor'>
  20. dutch_gatecrasher

    News from o2 (objektiv)

    goh, ik wist niet dat hier zoveel nederlanders rondliepen! best grappig and most dutch people speak english pretty good!!
  21. dutch_gatecrasher

    News from o2 (objektiv)

    placebo, you ARE right, I think there are a lot of people around here who's first languages isn't english, so don't mess with hercules-200 no more or any body ah, thats better
  22. dutch_gatecrasher

    News from o2 (objektiv)

    damn you guys, you have realy no idea what fun it is see you tolk about a dutch dude because of his english. every body knows his english is bad, doesn't count for all dutch guys, or would you say my english is bad let me know!!
  23. dutch_gatecrasher

    Looky here

    what we need is animations for a minigun!!!! there will be a minigun in the mod I'm modeler for, but I haven't got o2
  24. dutch_gatecrasher

    F-16 v1.3

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Scorpio @ June 17 2002,19:08)</td></tr><tr><td id="QUOTE">- fixed the bouncing bug (for the aircraft carrier addon)<span id='postcolor'> Scorpio, where??? I didn't know there was a aircraft carrier
  25. dutch_gatecrasher

    Biggest thing to hit ofp!

    Konyak-2, will you manage to get the antonov done before resistance comes out?? regards
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