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dvrabel

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Everything posted by dvrabel

  1. dvrabel

    Need c++ help

    It's OS/compiler specific. You'll have to read the compiler's manual. David Vrabel
  2. dvrabel

    Heat & noisy fans

    My case occasionally resonates so I put a big, chunky maths textbook on top. About the only use that textbook's been... David Vrabel
  3. dvrabel

    You know your a n00b at ofp when...

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (excession @ April 11 2002,15:43)</td></tr><tr><td id="QUOTE">.... you start laying satchell charges only to choose the wrong action and waste your entire squad<span id='postcolor'> This is poor user interface design not a noob mistake. David Vrabel
  4. dvrabel

    What is this?

    Time acceleration is useful when all your transport is destroy, you've lost your legs and you have to crawl for 5 km to your base.... David Vrabel
  5. dvrabel

    Anyone with a wheel mouse?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (knightlite @ Mar. 28 2002,16:23)</td></tr><tr><td id="QUOTE">The worst part about it is how you can't skip the intro screens so if it does close it takes forever to get back into the mission.<span id='postcolor'> You can. Right click on the OFP shortcut and select Properties In the Target edit box add " -nosplash" (without the quotes and with the space) to the end after the ...exe part. David Vrabel
  6. dvrabel

    Windows 2000 proffessional operating tips.

    I still find it odd but I'll take your word for it. David Vrabel
  7. dvrabel

    Do u experience random crashes?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Mister Frag @ Mar. 22 2002,22:47)</td></tr><tr><td id="QUOTE">There is more to 'clean power' than voltages -- the amount of current delivered, response times to load changes (modern systems use switching power supplies), tolerance of spikes and drops in the input voltage, cleanliness of the sine waves in the case of AC etc.<span id='postcolor'> My point was that power supply performance is something that can be readily quantified with a set of deterministic tests - not "lets run quake until it crashes" tests. Certainly the tests would involve more than a digital voltmeter... David Vrabel ps. All PCs have used switch-mode power supplies (even my ancient PC XT had one).
  8. dvrabel

    Windows 2000 proffessional operating tips.

    This won't improve performance. All it will do is make some of the systems calls more Windows 95 like (e.g. a query of version of the OS will return WIndows 95 instead of Windows 2000). David Vrabel
  9. dvrabel

    Do u experience random crashes?

    Odd review. Why didn't they just measure voltage levels during use? David Vrabel
  10. dvrabel

    Picking up the pieces.red hammer mystery!

    If #2 isn't getting in the tank. You might be parked to close to the repair truck or another obstacle. Try driving away a bit. David Vrabel
  11. dvrabel

    Game you are looking most forward to

    1. Neverwinter Nights 2. Hidden and Dangerous 2 - surprised no one's mentioned this one yet. 3. Thief 3 David Vrabel
  12. dvrabel

    Messed up graphics

    Looks like a lack of Z-buffer precision. Either turn on the W-buffer or go back to 32bit color depth. Failing that it could be the balaclava polycount has been reduced so it doesn't fit properly anymore. Tweak settings upwards until the glitches go away. David Vrabel
  13. dvrabel

    Major improvement for win2k users

    Wouldn't a better solution be to kill all the background programs which are eating CPU time? David Vrabel
  14. dvrabel

    Hard to survive in red hammer mission four.

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gambba @ Mar. 12 2002,16:26)</td></tr><tr><td id="QUOTE">...aim your strela (Get it locked on)..<span id='postcolor'> The strela is guided? I didn't know that - I was trying to use it as an unguided rocket (damned hard). How do you lock on? David Vrabel
  15. dvrabel

    Psychoanalysis time!

    45. Which isn't me at all. But then none of the possible categories describes me. Generally these tests are pointless with this one being particularly so. You wouldn't catch me working for a company that does these sorts of tests. David Vrabel
  16. dvrabel

    Ofp cd key

    To avoid problems like this I always write the CD key on the CD itself with a permenant marker. David Vrabel
  17. dvrabel

    Simple campaign mission question

    It seems most people suggest moving NE to Provin and stealing a jeep from there. I did the same a Chopper415 - it's actually really easy to hide whereas taking on multiple enemies usually results in death. David Vrabel
  18. dvrabel

    Cant beat the prison for nato missions

    Ignore the notes which say blow a hole in the fence with satchel charges. It's the dumbest pieces of advice ever as it alerts the whole camp/base. David Vrabel
  19. dvrabel

    Claymore/c4/stachelcharges/plasticexplosive

    300 m (two and a bit squares on the map). David Vrabel
  20. dvrabel

    Problem with float values.

    And anyway do you really need such a high level of precision? It an error of 0.2%. David Vrabel
  21. dvrabel

    Recon

    It may be on the road between the two bases. David Vrabel
  22. dvrabel

    Locking invisible object

    Can't black ops disarm satchel charges? In single player they can disarm satchel charges they've placed themselves. David Vrabel
  23. dvrabel

    OMG. what do i do ?

    Contact Codemasters for a replacement CD. David Vrabel
  24. dvrabel

    You hate OFP's implementation of DirectPlay in MP?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Feb. 16 2002,05:06)</td></tr><tr><td id="QUOTE">hhmmm....why UDP? I know the packet is smaller, and is faster, but reliability might be compromised.....well, never happened to have problem with current tech...but i'd still prefer connection-oriented TCP.......<span id='postcolor'> TCP is not appropriate for most of the data being sent. Updates of the game state need to arrive in a timely manner. In TCP a single delayed (or lost) packet will cause all subsequent packets to be delayed (TCP provides an ordered stream) which is unacceptable. With UDP you can just drop late arriving packets and ignore the odd lost packet. David Vrabel
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