driller
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Hehe... I'm also on a 56k from Slovenia, but recently my ISP had some problems with the network and pings dropped to cca. 280ms for most european servers. Usually it varies from 181 to 290ms. That is playable... what is more isn't. OFP is quite generous with playability with high pings, other games (exmp: Medal of honour)if is over 220 you are a fucking lagger... Waiting 4 ADSL...some day...
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Ok...I done it! I just inserted a ?side in the init file with a setRadioMsg command and it worked well.... Good 4 me!
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It's possible to determine who sees the radio in description file? (something like in the init - goto thing). Or using multiple triggers? What about setRadioMsg "null"? Its posible to define this command only for W side? BTW...nothing too complicated...please... I'm new at that..
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Sorry for bothering Rob, but I can't do that... I'm using just one trigger in Activation Radio Alpha and is on present (other things just dont make any changes), this trigger is sincronized to a Waypoint... is there any way to prevent W forces to see the radio?
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I'm making a MP mission in which E forces could call Air support via Radio... But with simple triggers the W side also have this option... how to prevent W side to use the radio?
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After reinstalling the whole sistem (WIn98 on AMD 1.4, 512 Mb, Geforce256) I noticed problems with connection (or better no conection at all) to certain IP adresses (one of those our clan server). I solved half of the problems with fresh modem drivers (I have 56k connection), but the problem of difficult conections still persist. Normaly 6 out of 10 connections to our gaming server are done well, but it takes 5!!!! minutes to connect to it! Also ping values are unplayable high (now 450 ms, before 220 ms). If playing on other servers throug All Seeing Eye ping values are around 250 ms but it takes a long time to connect to them! Plz, Plz, Plz help!
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I think i saw a topic about this but i can't find it.... When entering a tank I can't find the armour and fuel display. Did i missed something?
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About Barret M82A1: Try this one at natosoldier And no, no rifle could kill a tank... if you are lucky you could disable the tracks... A light armoured veicle is another story.. hehe