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AmateurGenius

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About AmateurGenius

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  1. Any know what this means and how to fix it? Taken from the console log: ENGINE : GameProject load INIT : GameProject load project data @"C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/ArmaReforger.gproj" RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
  2. Hello, The app is unusable once I load an ent file, Eden.ent/Arland.ent. The world loads fast enough but after that it won't respond/takes very long to respond to any input. Moving the camera around/doing anything has a 20 second input lag. I monitored my gpu/cpu/memory and none are close to being maxed, I don't understand. The game itself runs great, both the game and the tools are installed on the same m.2 drive. Here is the last console log I had. Any help would be greatly appreciated. Hardware: GPU: Strix GTX 1070 8gb CPU: AMD 5800x RAM: 32gb/3600mhz Storage: Samsung 980 pro 1tb nvme. INIT : INIT : Workbench startup INIT : INIT : Workbench Create Engine ENGINE : Creating engine. ENGINE : FileSystem: Adding relative directory 'C:\Users\Conor\Documents\My Games\ArmaReforgerWorkbench\logs\logs_2025-01-02_16-44-05' to filesystem under name logs ENGINE : FileSystem: Adding relative directory 'C:\Users\Conor\Documents\My Games\ArmaReforgerWorkbench\profile' to filesystem under name profile PROFILING : Workbench Create Engine took: 9.640500 ms INIT : INIT : Workbench Init Engine ENGINE : Initializing engine, version 180815 ENGINE : Addon dirs: ENGINE : dir: 'C:/Users/Conor/Desktop/Reforger Missions/Test2/' ENGINE : dir: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons' ENGINE : dir: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger Tools/Workbench/addons' ENGINE : dir: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/Crashtest/' ENGINE : dir: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/New Enfusion Project/' ENGINE : dir: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/New Enfusion Project1/' ENGINE : dir: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/Test/' ENGINE : dir: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/' ENGINE : Available addons: ENGINE : gproj: 'C:/Users/Conor/Desktop/Reforger Missions/Test2/addon.gproj' guid: '644507467626AE6D' ENGINE : gproj: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed) ENGINE : gproj: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed) ENGINE : gproj: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/Crashtest/addon.gproj' guid: '644502B76C460642' ENGINE : gproj: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/New Enfusion Project/addon.gproj' guid: '6444671667081DCA' ENGINE : gproj: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/New Enfusion Project1/addon.gproj' guid: '6444FDC7709E7B17' ENGINE : gproj: 'C:/Users/Conor/Documents/My Games/ArmaReforgerWorkbench/addons/Test/addon.gproj' guid: '64434CAD6C904033' ENGINE : FileSystem: Adding relative directory 'C:\Users\Conor\Desktop\Reforger Missions\Test2' to filesystem under name Test2 ENGINE : FileSystem: Adding package 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/' (pak count: 11) to filesystem under name ArmaReforger ENGINE : FileSystem: Adding package 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/core/' (pak count: 2) to filesystem under name core RESOURCES : ResourceDB: loading cache (id=0 name=Test2 path=C:\Users\Conor\Desktop\Reforger Missions\Test2/resourceDatabase.rdb) RESOURCES : ResourceDB: loading cache (id=1 name=ArmaReforger path=C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/resourceDatabase.rdb) RESOURCES : ResourceDB: loading cache (id=2 name=core path=C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/core/resourceDatabase.rdb) RESOURCES : ResourceDB: loading cache (id=3 name=profile path=C:\Users\Conor\Documents\My Games\ArmaReforgerWorkbench\profile/resourceDatabase.rdb) RESOURCES : ResourceDB: loading cache (id=4 name=logs path=C:\Users\Conor\Documents\My Games\ArmaReforgerWorkbench\logs\logs_2025-01-02_16-44-05/resourceDatabase.rdb) RESOURCES : RESOURCES : ResourceDB: full scan RESOURCES : RESOURCES : scanning... RESOURCES : RESOURCES : scanning @"Test2" RESOURCES : RESOURCES : scanning @"ArmaReforger" RESOURCES : RESOURCES : scanning @"core" RESOURCES : RESOURCES : scanning @"profile" RESOURCES : RESOURCES : scanning @"logs" RESOURCES : RESOURCES : processing meta-files... RESOURCES : RESOURCES : processing files... RESOURCES : RESOURCES : processing folders... RESOURCES : RESOURCES : creating GUID-item mapping... INIT : Workbench startup INIT : Workbench Init Engine RESOURCES : ResourceDB: full scan RESOURCES : creating GUID-item mapping... RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:anims/anm/Tutorial/npc_doorGuard_Idle.anm" and @"$ArmaReforger:anims/anm/Tutorial/Character_anm/npc_doorGuard_Idle.anm" RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:anims/anm/Tutorial/npc_doorGuard_Talk.anm" and @"$ArmaReforger:anims/anm/Tutorial/Character_anm/npc_doorGuard_Talk.anm" RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:anims/anm/player/locomotion/machineguns/IdleTurns/p_lmg_pne_idle_ras_breath.anm" and @"$ArmaReforger:anims/anm/player/locomotion/machineguns/p_lmg_pne_idle_ras_breath.anm" RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:anims/anm/player/locomotion/machineguns/p_lmg_pne_aimspace_body_ras.anm" and @"$ArmaReforger:anims/anm/player/locomotion/machineguns/IdleTurns/p_lmg_pne_aimspace_body_ras.anm" RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:Prefabs/ScenarioFramework/Triggers/ScenarioFrameworkCharacterTrigger.et" and @"$ArmaReforger:Prefabs/ScenarioFramework/Triggers/TriggerCharacterSlow.et" RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:anims/anm/Tutorial/Character_anm/npc_doorGuard_FinalIdle.anm" and @"$ArmaReforger:anims/anm/Tutorial/npc_doorGuard_FinalIdle.anm" RESOURCES (W): ResourceDB: duplicate GUID found! @"$ArmaReforger:anims/anm/Tutorial/Character_anm/npc_doorGuard_StepOut.anm" and @"$ArmaReforger:anims/anm/Tutorial/npc_doorGuard_StepOut.anm" RESOURCES : RESOURCES : building tree... PROFILING : ResourceDB: full scan took: 179.456400 ms RESOURCES : ResourceDB: saving cache (id=0 name=Test2 path=C:\Users\Conor\Desktop\Reforger Missions\Test2/resourceDatabase.rdb) RESOURCES : ResourceDB: written 144/144 bytes RESOURCES : ResourceDB: cache successfully saved RESOURCES : ResourceDB: saving cache (id=3 name=profile path=C:\Users\Conor\Documents\My Games\ArmaReforgerWorkbench\profile/resourceDatabase.rdb) RESOURCES : ResourceDB: written 317/317 bytes RESOURCES : ResourceDB: cache successfully saved RESOURCES : ResourceDB: saving cache (id=4 name=logs path=C:\Users\Conor\Documents\My Games\ArmaReforgerWorkbench\logs\logs_2025-01-02_16-44-05/resourceDatabase.rdb) RESOURCES : ResourceDB: written 97/97 bytes RESOURCES : ResourceDB: cache successfully saved ENGINE : GameProject load ENGINE : Loaded addons: ENGINE : gproj: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/core/core.gproj' guid: '5614BBCCBB55ED1C' ENGINE : gproj: 'C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' ENGINE : gproj: 'C:/Users/Conor/Desktop/Reforger Missions/Test2/addon.gproj' guid: '644507467626AE6D' ENGINE : GameProject load INIT : GameProject load project data @"C:/Program Files (x86)/Steam/steamapps/common/Arma Reforger/addons/data/ArmaReforger.gproj" RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource" ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198087884553/settings/ReforgerEngineSettings.conf' ENGINE : No Enfusion settings file loaded. Continuing with defaults RENDER : (OK) Adapter 'NVIDIA GeForce GTX 1070' supports feature level 12_0 RENDER : Basic screen setup: RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29) RENDER : MSAA : none RENDER : Driver for NVIDIA GeForce GTX 1070 is from 3.12.2024 (31 days old) RENDER : GPU_NVIDIA (0x10DE) (NVIDIA GeForce GTX 1070) with 1 GPU detected, VRAM 8067MB (fast 0MB), shared 16326MB, driver version 566.36, stereo not available RENDER : Detected output devices: RENDER : * 2 device/s connected to NVIDIA GeForce GTX 1070: RENDER : Generic PnP Monitor (\\.\DISPLAY1), 2560x1440 (offset 0x0), 60Hz RENDER : Generic PnP Monitor (\\.\DISPLAY2), 1920x1080 (offset 2560x510), 60Hz RENDER : Concurrent frames limit 2 RENDER : Graphics device features RENDER : Needed: RENDER : * Highest supported shader model: 6.6 (6.0 needed) RENDER : Optional: RENDER : * Allow tearing (VSYNC) : 1 RENDER : * 16 bits : 0 RENDER : * Resource heap tier : 3 RENDER : * Persistent heaps (DRED) : 1 RENDER : * DRED 1.2 is supported by compiler RENDER : Main RT format setup. RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10F (26) RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16F (10) ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16 AUDIO : Headset Earphone (G435 Wireless Gaming Headset) AUDIO : Audio -> Start RENDER : RENDER : Reload shaders RENDER : Enfusion shader version 169 RENDER : Loaded 3357 newer shader binaries PROFILING : Reload shaders took: 67.003000 ms ENGINE : Initializing inputs. NETWORK : Initializing networking. SCRIPT : SCRIPT : Initializing scripts SCRIPT : SCRIPT : ScriptProjectManager init PROFILING : ScriptProjectManager init took: 0.829100 ms PROFILING : Initializing scripts took: 17.433600 ms ENGINE : Enfusion engine successfully created. PROFILING : Workbench Init Engine took: 894.006100 ms INIT : INIT : Workbench Create Game GUI : Using default language (en_us) GUI : Loading 'en_us' localization file. INIT : INIT : Loading StringTable PROFILING : Loading StringTable took: 14.992500 ms SCRIPT : SCRIPT : Compiling GameLib scripts SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 578/2097 kB (27%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874 PROFILING : Compiling GameLib scripts took: 20.297600 ms SCRIPT : SCRIPT : Compiling Game scripts INIT : Workbench Create Game SCRIPT : Compiling Game scripts SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported. SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted). SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). SCRIPT : Module: Game; loaded 4391x files; 8994x classes; used 24550/41943 kB (58%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 8224f276 SCRIPT : Module: WorkbenchGame; loaded 126x files; 426x classes; used 1567/2097 kB (74%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: f9004828 PROFILING : Compiling Game scripts took: 1360.928600 ms INIT : Creating game instance(ArmaReforgerScripted), version 1.2.1.169 built 2024-12-01 19:28:01 UTC. ENGINE : Game successfully created. PROFILING : Workbench Create Game took: 1436.214800 ms INIT : INIT : Reload WB scripts SCRIPT : Module: Workbench; loaded 19x files; 38x classes; used 126/2097 kB (6%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 9dae2887 SCRIPT : Module: WorkbenchGame; loaded 126x files; 426x classes; used 1564/2097 kB (74%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: f9004828 PROFILING : Reload WB scripts took: 59.701200 ms DEFAULT : Using thumbnail cache directory: C:/Users/Conor/AppData/Local/Temp/Enfusion/Projects/Test2/thumbnails DEFAULT : Using autosave directory: C:/Users/Conor/AppData/Local/Temp/Enfusion/Projects/Test2/autosaves PROFILING : Workbench startup took: 40484.454200 ms INIT : INIT : Workbench Reload Game ENGINE : Game destroyed. GUI : Using default language (en_us) GUI : Loading 'en_us' localization file. INIT : INIT : Loading StringTable PROFILING : Loading StringTable took: 7.862500 ms INIT : Creating game instance(ArmaReforgerScripted), version 1.2.1.169 built 2024-12-01 19:28:01 UTC. ENGINE : Game successfully created. ENGINE : Game successfully initialized. PROFILING : Workbench Reload Game took: 22.312400 ms WORLD : WORLD : CreateEntities WORLD : WORLD : NotifyBeforeEntitiesCreated PROFILING : NotifyBeforeEntitiesCreated took: 0.007400 ms WORLD : WORLD : NotifyBeforeEntitiesInitialized PROFILING : NotifyBeforeEntitiesInitialized took: 0.001000 ms WORLD : WORLD : NotifyEntitiesInitialized PROFILING : NotifyEntitiesInitialized took: 0.008600 ms PROFILING : CreateEntities took: 0.475400 ms WORLD : WORLD : Entities load '$ArmaReforger:worlds/Eden/Eden.ent' PROFILING : Entities load took: 947.561000 ms WORLD : WORLD : CreateEntities WORLD : WORLD : NotifyBeforeEntitiesCreated PROFILING : NotifyBeforeEntitiesCreated took: 0.002800 ms ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> PROFILING : PROFILING : Terrain load PROFILING : Terrain load took: 1462.834400 ms WORLD : CreateEntities ENTITY : Create entity @"ENTITY:236381" ('GenericEntity') at <4749.934570 171.856491 6951.445312> RESOURCES : GetResourceObject @"{50CA1C9E2E3C836C}Assets/Structures/BuildingsParts/Electrical/SpeakerAddon_E_01/SpeakerAddon_E_01.xob" MATERIAL : Material load @"{63F10E1A366AE509}Assets/Structures/BuildingsParts/Electrical/SpeakerAddon_E_01/Data/Speaker_Addon_E_01_grate.emat" MATERIAL : Material load @"{63F10E1A366AE509}Assets/Structures/BuildingsParts/Electrical/SpeakerAddon_E_01/Data/Speaker_Addon_E_01_grate.emat" MATERIAL (E): Unknown keyword/data 'ClutterThresholdAngle' at offset 64(0x40) ENTITY : Create entity @"ENTITY:611109" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et" DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent. WORLD : WORLD : NotifyBeforeEntitiesInitialized PROFILING : NotifyBeforeEntitiesInitialized took: 0.005800 ms WORLD : WORLD : NotifyEntitiesInitialized TERRAIN : TERRAIN : Initializing road networks... PROFILING : Initializing road networks... took: 2.136400 ms PROFILING : NotifyEntitiesInitialized took: 2.260600 ms PROFILING : CreateEntities took: 8948.873800 ms PROFILING : * WorldEditor: LoadWorld: 10786.863500 ms TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf) RENDER : RENDER : ObjectsHeightMap::Build RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 71.980900 ms PROFILING : ObjectsHeightMap::Build took: 78.241000 ms
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