biomachina
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Hi iHope for the last time In the beginning of the match our team captured around 6-7 city Then we saw that enemy already have their first plane, the plane destroyed a few our vehicles The team "ah they have a plane we lost" and mission was failed by surrender vote. (im not sure but seems like that plane was shot down by our AA bots) nevermind the surrender vote was initiated. In the one "mission"/match an enemy player camped our airfiled and destroyed our team player expensive Helic or plane and he is wrote in chat "GG minus 15 000 cp" iSecured that airfield from camper and we won that mission, at least that disappointed team mate doesn''t initiated a Surrender vote. Often players are initiating Surrender vote just cause they dont have any more CP or something goes wrong so they think we cannot win "ah i dont have CP whta can i do we lose" May be he doesn't have CP but someone has CP in our team for a Tank or a Helic. ________ little offtop I had expereince a case when teamplayers in our main base preferred launching rockets not in enemy tank but into friendly tank who is still fighting so restart mission would be sooner ------------ Spread out spawns after death between our captured city not only in first main base Make surrender vote available only if enemy team has three times more captured city then we are Make automatic surrender if enemy recaptured all our city around except our first main base (for those who loves fast restarts)
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Circle of Jamming tower shows aprx location to enemy
biomachina posted a topic in ARMA 3 - MULTIPLAYER
Hi again On map circle of Jamming tower shows aprx location of deployment so enemy are destroying it with artillerry they don't even need their Ar- drone for accurate laser strike (they could use a laser from our friendly drone, from a player in our team, which helps to the enemy ) Same thing for our team, the circle of our Jamming tower shows on map exact point of deployment so a player that plays on both team/side (may be from 2 PC) can know every location of any deployment and strike it with precise artillery fire. Its unrealistic. It could be more interesting and realistic if circle of Jamming tower doesn't show on map at all and also don't show for our team any friendly Unit Towers Vehicles Aircraft etc on entire map at least not farther then one city/base from current viewer location ----------- off top player on our team/side which plays helping to other side/team before entering/capture our base make a fake Scan to start a delay of 5 minutes so when the enemy enters in our base/city we couldn't make a Scan because of delay just triggered Redux server -
a bunch of problems with player's diversions and not only
biomachina posted a topic in ARMA 3 - MULTIPLAYER
Hi its me again so Payers in your team make many kind of diversions on your side. For example you are moving on road in a tank, team player spawn a truck in front of you and crash it into your tank so its flows in the sky flips over like a poppy and you cannot recover that tank any more, then player just fast travel to another location so you couldn't see Nickname of that G.....n. if you even see what you can do, @kick vote@ never worked for me. Players in your team are destroying your jamming tower by artillery projectile. Obviously they see every equipment (position) on map in your side (you can feel that its deal of your "teammates" when they continuously start "surrender vote") set a delay between fast travel to a sector or make that it takes some time for travelling (not immediately) Make that players in your team couldn't see positions of players equipment vehicles etc. on the map farther then one city from current location of that player Problem with auto SPACE key when you assemble a vehicle for example and in your equipment consist explosive charges when you press SPACE key it auto deploying a charge and blows your vehicle the same thing with Camouflage cover/tent when you cover a vehicle by pressing SPACE key it opens a window of "modify/rearm" interface (so i need to close that window every time) -
Hi its me again. Players instead of using (not effective) rockets against tanks and static cannons deffence , they prefer just crash (ram) into tanks, static and into Helics. With new @active protection system@ on armor/tanks u should lucnh about 6 AT rockets to destroy an arrmor or tank but just one HEMMIT truck ram blow up a TANK! or an IFRIT crashes into stone cannon it blows static up like a doll. Its unrealistic! Also its unrealistic that a tank withstands around 5-6 Titan missles launch without any damage to engine damegar to turret to trucks at all ( it was about 6 years ago in Arma). so make pls that light vehicles couldn''t blow up a heavy vehicles just by one ram Redux server
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Med Pod and naval boats are unreal (not realistic)
biomachina posted a topic in ARMA 3 - MULTIPLAYER
Hi again. There is a game problem with fast transfer in MED pod in any point of the map (freely) and not only that... So players invented a tactic that brakes game mechanic. They drop Med Pod (spawn) near airfield, spawns there, then deploy naval scooters (thats is not realistic having vehicle far away from thier base) they shoot down Planes Helics with AT launchers. even you can drop Med Pod in the sea (underwater) near beach so you coudln't see it (not with IR not by any view except direct human vis) and you cannot destroy it either. Make pls that for travel in med POd a delay for 6 min (so players couldn't resupply with rockets) or make it use only one travel per 10-15 min . Restrict spawn naval vehicle in any point of the map far from base (its not realistic and not interesting) Redux server -
Invites to join squad that interrupt keyboard control
biomachina posted a topic in ARMA 3 - MULTIPLAYER
hello Invites to join squad from players in Redux completely interrupt gameplay (keyboard control) U cannot do anything in game while window of invite is appear. If you not in squad players make these multi invites to stun your control. For example when u take of from airfield on plane they (playres) invite you in that moment so you coudn't control plane and crash it pls make it that players couldn't send multi invites to squad and remove that window invite request so i can continue play the game with full control of keyboard before choose join or not offtop remove pls that annoying goat yelling every time a player join to squad