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Sojka27

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Everything posted by Sojka27

  1. Hi, i seem to have an issue on my world regarding the grass clutter on my map and am unable to diagnose it. when i use my terrain brush on the world and use certain grasses and crop field brushes, they appear to be pure white instead of the intended texture. when i open other base maps like Eden or Arland, this issue seems to not exist there, and so in my attempts to diagnose the issue i've cannibalized the world light entities and environment probes from there and inserted them into my map, to no avail. upon close inspection of the procedural grass, it almost looks as if the texture is washed out in some odd degree, leaving only the alpha map in its place since there are visible shadows in the details of the grass instead of being a flat white blob. the forest and seabed brushes seem to not have this issue, it purely affects the cp_grass emats and the crop emat's that i have tested so far. if anyone happens to know a solution to this, or could assist in diagnosing this issue, please let me know.
  2. I've noticed that in my custom maps, when playing them on the live version of the game after creating them, i cant seem to change the field of view in-game, even when i change my settings. i noticed that some other custom maps have similar issues to my own, though not always. I figured i must be missing a setting to allow users to edit their FoV, but am unsure as to what that setting or parameter is. any clues? thanks again.
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