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Noboe

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Posts posted by Noboe


  1. Hi, can anyone help me to achieve that when playing as a Blufor zeus all opfor units are invisible until any blufor unit knowsabout is 1.5 or more.

    I tried this but i suck at scripting any help is appreciated.

     

    _z1 = getAssignedCuratorLogic z1;
    _bluf = units west;
    _opfor = units east;

    while {true} do {
        {
            _who = _x;
            {
                _target = _x;
                _knowsAbout = _who knowsAbout _target;
                
                if (_knowsAbout < 1.5) then {
                    _target hideObject true; // Opfor is invisible
                } else {
                    _target hideObject false; // Opfor is visible
                }
            } forEach _opfor;
        } forEach _bluf;
        
        sleep 1; // One second interval between iterations
    };
     

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