Hi,
I'm not fully understanding why the workbench is not willing to play ball. I know it's experimental, but failing to launch on first try is a little strange? I've copied the error message. It makes no sense to me. If someone can point me in the direction of fixing it, that would be appreciated thanks?
ENGINE : Initializing inputs.
NETWORK : Initializing networking.
SCRIPT : Initializing scripts
SCRIPT : ScriptProjectManager init
PROFILING : ScriptProjectManager init took: 1.136100 ms
SCRIPT (E): @"scripts/Core/generated/System/FileHandle.c,24": Can't inherit class 'FileHandle'
SCRIPT (E): Can't compile "Engine" script module!
scripts/Core/generated/System/FileHandle.c(24): Can't inherit class 'FileHandle'
SCRIPT (E): Can't load init script: scripts/Core
PROFILING : Initializing scripts took: 72.940600 ms
Things I've tried so far;
Verified integrity of files. No issues
Uninstall and reinstall of both workbench and the base game. Still no success. Game loads fine every time. Workbench still gives the same error message.
This seems to be a key error I think?
Invalid shader vs engine version (shader version 106 != engine version 54), validation failed https://drive.google.com/file/d/1gnyPQLZrT-1BJtxw3BYAnH0e4YrstyC7/view?usp=sharing