Jump to content

Gamenator

Member
  • Content Count

    10
  • Joined

  • Last visited

  • Medals

Community Reputation

1 Neutral

About Gamenator

  • Rank
    Private

Recent Profile Visitors

315 profile views
  1. Hello here are some more templates A-10:https://mega.nz/file/bbZwkQTD#5vOwX-c89Oz6EgW0dbTLcgFe4lxLj6WlGwKmzrmrrls F-2:https://mega.nz/file/Wf5kgDDK#VKDziddBlL1-7KLfsoYUYpCW91qE6ZAK1LldqbawQ78 F-35:https://mega.nz/file/TbQgwJYS#s4nKQGzW-FLVFHA8W9grifhNGT0fK_SKQtcQ0mCHRxA
  2. Hello here are the links for the F-23, SU-25 templates. More to come. Sorry not getting them here earlier I hope you add them if they are good enough SU25 :https://mega.nz/file/nfIFCBbS#x_GQwdZmwZvKS6MET3xumIVtzq51VMRIXiCBbYro4qU F23 :https://mega.nz/file/nCITgQoD#h5nSoyJXS37TyhofEBWEv5I5DsJHBDCPrI8cTYBGbFg I will post more as I update them
  3. Hello I made some templates for planes such as the F-14, F-23, SU-25 and did additions to the F/A-18 (Added tiger pattern and two tone). Would you like me to post them here? I did some for the F/A-22, A-10 but I haven't updated them
  4. Hello Firewill I wanted to ask if there is a template for an F-22 Raptor. The link provided in the F-22 post doesn't work. Thanks in advance
  5. So what does the "FIR_VhC_Variant" function do to the textures or planes?
  6. Hello would you mind if I make (through code) two F-35B planes (with your mod as dependency of course). One that would only have the inner pylons and be stealth (practically just remove the external pylons from selections) and one that has all the pylons visible from the get go that will be the non stealth. I will make it through code to animate the pylons that only show up when loaded normally. I want to do this because last time I used the F-35 it had the same radar visibility with or without the external pylons. Thanks in advance. Gamenator
  7. Hello I saw something while putting down some F-15As. The have a bohemia logo with a red punch in it on the nose no matter which one I put down. It may be a bug I don't have any other mod loaded In the following image I put down the F-15A Eagle (FIR_F15A) and the F-15A Eagle (BT,Tiger Meet) (FIR_F15A_BT_Tigermeet) Image: https://imgur.com/xy9u83Z https://imgur.com/a/aXKEc1D https://imgur.com/eYXWPS7
  8. in the code tho it is camo6. So is it not defined in the model as a memory point? hiddenselections[]={"camo1","camo2","camo3","camo4","camo5","camo6"<insert the rest of the selections> hiddenselectionstextures[] = {"\FIR_F15EX\skin\standard\nose_co.paa","\FIR_F15EX\skin\Blank\body_co.paa","\FIR_F15EX\skin\Blank\fuse_co.paa","\FIR_F15EX\skin\standard\leftwing_co.paa","\FIR_F15EX\skin\standard\rightwing_co.paa","\FIR_F15EX\skin\Blank\tgtpod_co.paa","",""};
  9. Hello I tried repainting the F-15EX and for some reason the TGTPOD textures weren't applied. The code and textures are ok here's an image and my code hiddenSelectionsTextures[]= { "\F15\data\nose_greene_co.paa", "\F15\data\body_green_co.paa", "\F15\data\fuse_green_co.paa", "\F15\data\wing_greenL_co.paa", "\F15\data\wing_greenR_co.paa", "\F15\data\tgtpod_green_co.paa", "","","","","","","","","","" }; https://imgur.com/gallery/kHTHJbO It should all be green except the little pod that's hanging normally
  10. Hello I have a question is there a chance to see an AC-130 in the future since you are making a C-130 and the body model could be used as a base. Also I have made a F-23 template if you want me to send it to you
×