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janchezs

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About janchezs

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  1. Ive also tried "Siezed by opfor" in trigger settings, but I doesnt work the way I want because opfor has 2 BMP and 1 tank. Also around 60 people. And blufor has 3 bmp and like 50 people. So when all my units launch an assult I get instant win xd
  2. Hm. So I just use this code as trigger condition and set trigger to END1? I also think that the code is counting all the units, but I actually need to only count blufor, cuz they are defending and player is on the opfor site
  3. So Im making a big compaign and Iam already working on 3rd mission. So the question is how to make scenario end when only 30% BLUFOR is alive in trigger. Basicly the scenario is: sit in tank. Drive in trigger, after the player is in trigger 2 infantry squads enter the trigger after player. So how do I make *title* ?
  4. nvm. I managed to fix it. I just needed to have samller resolution of video. 720p worked!
  5. And this is how it meant to look
  6. So the issue is that the script is playing the video, but video seems to be broken. How do I convert mp4 to ogv to get a good picture in arma?
  7. So Im in procces of making a big jet mission and it starts with you sitting in car with some soldiers, and while еру driver is following the road 2 helies and one jet fly over you. So I got popping flares on trigger to work. But I actually can figure out how to make a jet fire a missile. The jet is modded su57(t50/PakFa). And the missile is Kh-38MAE (actually dont care what missile will be used, I can use R-77). Code on trigger: su57pil1 forceWeaponFire ["Kh-38MAE"] It doesnt give any errors, just no missile is fired lol
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