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DustRider

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About DustRider

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  1. DustRider

    BAN ACCOUNTS

    I played 6 games where this tactic of trolling away supplies was used. In those 6 sessions the team effected lost all 6. There was no supplies to spawn, and the was no supplies to spawn nor an opportunity to spawn a supply truck. It's an easy strategy. Spawn at forward bases to build defense structures till low then spam the respawn. (Recycled structures have diminished return). Then spawn at base building fully loaded trucks, and burning them. Takes about 15 to 20 minutes. God forbid if one starts right at the beginning of a match. I have a proposal for a fix however. The exploit is supplies. There needs to be a cap and time limit. It can be done one of many ways, but these two come to mind. We can go with an easy 1250 supplies cap for 10 minutes to count only at base vehicle depots. This allows for a truck to be pulled and filled to the brim, and this can only be done next to a built Supply Depot. It's good for mid/late game when main base has accumulated enough supplies. Early game it can still nuke a game start. However thats the reason for the prebuilt depot. Point is it allows for the supplies to be better distributed over a period of time. The next is a bit more complicated. Percentage of post supplies in relation to players in immediate area. 50%for a singe player for ten minutes 30 % for 2 players and 25% for anymore. There's alot of tuning for that route. And it just needs an exel Wizard to nail it down. End point being we have to get a cap on supply pulling from bases. They want infinite supply, they have to go raid the independent depots like the rest of us.
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