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Posts posted by Blumpkinstone
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Is the HP Max for vehicles still not available in workbench? I am going through the BI Car Modding Tutorial, but some of the settings for Vehicle Damage Behavior component don't show like the guide describes?
I was making a video to help my unit get familiar with workbench. The part I am talking about is at timestamp 00:08:15
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Another note about this: when the prefab is open to edit, there is no error or warning in the world editor log consol. Is this something that will cause issues later?
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Hey folks, I am trying to override the prefab for the M923A1 to change the material colors and add a loadout. Before I get to any of that, whenever I override it (or duplicate) and then try to edit the prefab, I get this error in the Workbench Log Console
RESOURCES (E): Wrong&patched resource GUID in @"script" for property m_SourceWorldPath resource name @"worlds/Editor/Test/EditableEntityImages.ent"
Can anyone tell me what this is? There is a spot in the wiki that talks about the dirt materials not matching the name of the colliders? But this is a base game item, it is doing this even though all I have done is override the prefab? When I make a new project and use different vehicles, I get the same error/warning in the log consol.
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What was the fix to this issue? I keep getting this error in the log console whenever I override a base game prefab and try to edit the prefab, but I cant figure out why?
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Hello! Thanks for all the work you have done. I love this game mode and want to make a version for my gaming group. I am newer to scripting and managing all this so forgive me if I am mistaken with how the mission setup works.
We have our own version of ACE, RHS, and CUP mods that have been slightly adapted from the originals. Where could I find the file that designates if __ ACE __, __ RHS __, and __ CUP __ as true/false? I would like to change it so that they become true if our version of these mods is loaded.
Log Console Error
in Arma Reforger - Workbench
Posted
I never found a fix for this error. I haven't looked to see if it still happens. Since the large update, I get all sort of console errors with actions that seem pretty routine. It doesn't seem to be effecting my mods.