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WAL28

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Posts posted by WAL28


  1. Hello everyone, I learned a thing or two for the eden editor from viewing topics and posts in this forum, so I decided to join and learn more. I mostly view videos from YouTube but it seems that I need to learn more from scripting.

     

    I placed these on the Object init to trigger a task module on 4 Laptops, but for some reason it doesn't work a new created file. 

     

    [
        lap1,
        "Get Task",
        "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
        "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
        "_this distance _target < 3",
        "_caller distance _target < 3",
        { hint "Downloading task.." },
        {},
        { tasktrig1 setTriggerActivation ["ANY", "PRESENT", false], hint "Task Information Recieved" },
        {},
        [],
        5,
        0,
        false,
        false
    ] remoteExec ["BIS_fnc_holdActionAdd", 0, lap1];

     

    I also used this to detonate objects but does not work on another file. the created IED detonates as soon as the game loads.

     

    [
        lap2,
        "Detonate IED",
        "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
        "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
        "_this distance _target < 3",
        "_caller distance _target < 3",
        { hint "Detonation in progress.." },
        {},
        { bomb="Bo_GBU12_LGB" createVehicle (getPos ied1); deletevehicle ied1; hint "Detonate Test Completed" },
        {},
        [],
        5,
        0,
        true,
        false
    ] remoteExec ["BIS_fnc_holdActionAdd", 0, lap2];

     

    I truly enjoy the game and editor, but I admit in having difficulty understanding all these.

     

    Thanks in advance for all the advice and help you guys can provide.

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