I am currently making a ww2 mission using warlords and want to change unit reinforcement with just popping up out of nowhere instead of paradropping. (Because airdropping every solider and tank in ww2 era does not make sense.) I figured out how to cancel vehicle airdrop. I pasted this in init.sqf and it worked, but only for vehicles.
However, when I changed 'vehicles' to 'allunits'(I've also tried changing it 'soldiers', 'units') to cancel airdropping infantry reinforcements like below, it did not work and unit reinforcement kept falling down from the sky with parachute, instead of popping up.
Can anyone tell me what is wrong in the script I edited? Since I have little knowledge about scripting, I can't find out which part is wrong.