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LostWolf87

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About LostWolf87

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  1. LostWolf87

    Tracer Module

    Solved. In case anyone else is curious, I just gave each tracer module a variable name (Tracer, Tracer1, Tracer2, etc.) and then used the deleteVehicle command on a second trigger activated by the plane after the paradrop. deleteVehicle Tracer; deleteVehicle Tracer1; deleteVehicle Tracer2; etc.
  2. Hey all, I'm working on a paradrop mission for my ARMA group and having a little trouble. I have a trigger set up to activate when the players' fly over a certain point that turns on an Effect:Tracers module. My question: How can I set up a second trigger to toggle the tracer module off? As cool as the effect is, once your boots are on the ground it's immersive breaking to see the tracers come from thin air.
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