Hey everybody,
so I got this little piece from @Larrow and wanted to edit the fnc_test, so that the selected Item going to be removed with removeItem.
It does work with the eventhandler "LBSelChanged" but If I do "LBDblClick" my game just crashes.
I hope someone can help me with this Issue 🙂
handle = [] spawn {
fnc_test = {
_idc = ctrlIDC (_this select 0);
_selectedIndex = _this select 1;
_itemToRemove = lbData [_idc, _selectedIndex];
player removeItem _itemToRemove;
false
};
while {true} do {
waituntil {!(isnull (finddisplay 602))};
hint "Double Click on Item to Remove";
((findDisplay 602) displayCtrl 633) ctrlSetEventHandler ["LBDblClick", "_this call fnc_test"];
waituntil {isnull (finddisplay 602)};
};
};