So I am thinking of making some buildings with interiors to release on the steam workshop since I can't find any and I have a few questions to ask. The modeling program I will be using will be Blender.
Question 1: How would I make it scale properly? Lets say I want the second floor to be twice the height of a generic arma 3 playermodel, what would be a good way to measure it out properly or is it trial and error.
Question 2: When modeling. Do you find it easier applying textures in blender and exporting out in .obj or doing the texturing in the object builder.
Question 3: I have no clue if there is a tutorial out for this. But would I be able to add my own animations for doors or is it all in the buildings config.
Question 4: Does anyone here know of any YT playlist guides that run through the process of this, as I feel like it would be very benificial for future knowledge.
Thanks for your time reading this.