Hi again VDauphin, I was wondering if you could explain this bit of code to me:
class btc_p_set_skill_aimingShake { // Set skill, aimingShake
title = __EVAL(format [" %1, %2", localize "STR_A3_CFGVEHICLES_MODULESKILL_F_0", localize "STR_BTC_HAM_PARAM_SKILL_AIMSKILL"]);
values[]={0,1,2,3,4,5,6,7,8,9,10};
texts[]={"0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1"};
default = 0;
};
Does this control the shake of players? Also if I set it to 0 is that the lowest or highest setting? I am trying to decrease the aim shaking after sprinting for players. Thanks again!