

VHFluffy
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Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the help guys 🙂 @zagor64bz @gokitty1199 -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Okay this is completely screwing with my mind. This time no error message appears but it only works in singleplayer not multiplayer (This is if I remove line 21). Break Engine does not work at all. I tried retyping the entire script twice without copy and paste, no luck. Don't know what line 21 does but so far the only difference I have seen is that it does not give an error message. When you tried this in multiplayer did you change any attributes? -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
When in singeplayer it only shows the Heal tail Rotor option. When in multiplayer it does not show anything. In both cases this error message is displayed: Error Invalid number in expression. Line 8 Anything I'm missing you assume is common sense :)? -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No mods complete Arma 3 Vanilla -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Nothing hapend 😞 -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for helping me with the SP bud 🙂 -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
OK great. IT works in singleplayer but not multiplayer. There is no error message it just does not give me the option when I go multiplayer. -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Do I have to put in anything in the helicopters's init? -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Error message that comes up: "Init: Local variable in global space." If that means anything? -
Respawning Heli with custom INIT
VHFluffy replied to VHFluffy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for your effort. Please bare with me here as I have never worked with scripts before. I use the Vehicle respawn module. Edit the code as much as you want as long as I can scroll wheel to Break and Heal the specific parts. As I said I am new and I do not know where to paste in the code you gave me. Do I need to make a sqf file and put it in the mission folder or? -
VHFluffy started following Respawning Heli with custom INIT
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Hello I have been trying a few days to figure this out but no luck. I want my helicopter to respawn with the following INIT field: player addAction ["Heal Tail Rotor", "vehicle player setHitPointDamage ['hitVRotor', 0]"]; player addAction ["Heal Engine", "vehicle player setHitPointDamage ['hitEngine', 0]"]; player addAction ["Break Engine", "vehicle player setHitPointDamage ['hitEngine', 1]"]; player addAction ["Break Tail Rotor", "vehicle player setHitPointDamage ['hitVRotor', 1]"]; player removeAction DCON_Eject