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Ikethevike

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About Ikethevike

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  1. Ikethevike

    Stop justifying Team Kills

    Absolutely, I agree. This is my problem with the “realistic” justification. I’m not here to play a realistic game. I don’t think anyone is. As I previously said, I do think it’s a fun game, and I’ll even deal with the team killing, but I’d like a reason as to why. I don’t buy the devs current rhetoric.
  2. Ikethevike

    Stop justifying Team Kills

    Devs, There are a lot of ways to make this game realistic. Allowing us to heal our team mates would be one. Explaining where all the food is going would be another. All the players living in unique and shoddy shelters. Providing a reasonable explanation why the materials grown in an herb garden can be used to create mil-spec, fully automatic weapons. Explaining who’s running the airfield with the unlimited supply of crates full of spray paint for guns, handmade satchels and knit caps. Your game is not realistic. My “Shooting Range” is spelled in English, but my toon doesn’t know the English word for Fish? I’ve built a house almost entirely out of tarps by collecting glass beakers and chemicals? Does this entire game take place around a blue tarp factory? Did the nuclear war begin over a shortage in brown tarp die? Why are there so many pre-WWII firearms laying around? Does Norway have a fascination with Tommy Guns? If you’re married to a troll mechanic like team killing, why not simply be honest about your reasoning for installing it? Your game is fun, and as an old DayZer, I’ve waited a long time for something like this on console. I can appreciate the desire to sew distrust in the players, but at this point, the game feels more like WarZ. Having only played for a couple days, I spent most my time getting shot in the head by a “teammate.” Please don’t tell me to play with a friend. You added the “team” option. You called it “teams.” You provided matchmaking. Why go through all that just to fall back on the old cliche, “bring a friend and enjoy the game together?” This game is not DayZ and lacks in several areas. If continuing to play it means I can never use my blue guns for fear of spawn killing or fighting my way to the airdrop and securing the goods only to be shot in the back of the head by my team in the extraction zone (for effs sake, even WarZ didn’t allow that crap) or interact in any meaningful way with another player other than shooting them, then it won’t hold my attention long. The market is full of shooters, and so far the only thing that truly stands out about this one is the option to spawn in next to your enemies.
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