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Eblonski

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Everything posted by Eblonski

  1. Hi there. First of all sorry for my poor English. So, i just started "scripting" things for Arma3 and i faced with problem of creating object by client globally. Basic idea was to build the bridge by holding button, but when i hosting a server i (the server ) can make my script work, but not friend of mine (client). With that problem i tried many different solutions like HideObject, then making it's "false" in the body of "holdAction". Here is my code now, holdAction : if (!isDedicated) then { if (playerSide == west) then { [ planks_s, // Object "Construct bridge", // Title "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_search_ca.paa", "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_search_ca.paa", "(_this distance _target < 5)", "(_this distance _target < 5)", {}, {}, { [] spawn {[] execVM "PlankSimple_S.sqf"}}, // Code executed on completion {}, [], 3, // how long 0, true, false ] call BIS_fnc_holdActionAdd; }; }; And here's my file "PlankSimple_S.sqf" : if (isServer) then { _simpleObject_0 = createSimpleObject ['a3\structures_f_exp\civilian\accessories\plank_01_8m_f.p3d', [5613.273926,4128.347168,13.888593]]; _simpleObject_0 setVectorDirAndUp [[-0.857715,-0.499353,-0.122361],[-0.114261,-0.0469019,0.992343]]; _simpleObject_1 = createSimpleObject ['a3\structures_f_exp\civilian\accessories\plank_01_4m_f.p3d', [5618.109863,4131.231934,14.0554686]]; _simpleObject_1 setVectorDirAndUp [[-0.84041,-0.514142,0.171377],[0.155349,0.0744123,0.985053]]; _simpleObject_2 = createSimpleObject ['a3\structures_f_exp\civilian\accessories\plank_01_8m_f.p3d', [5608.121094,4125.246094,13.159078]]; _simpleObject_2 setVectorDirAndUp [[-0.854349,-0.503035,-0.130551],[-0.151054,0,0.988526]]; }; So once again. I need to make it work globally on server to every client. Thanks in advance. And once again, sorry for my English.
  2. Well i was thinking about make it work for not only one client by that. i got "planks.sqf" file were holdAction written, then i just doing [] execVM "planks.sqf"; into "init.sqf".
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