So I'm trying to add the new unit to the STT pool like this:
//// onPlayerRespawn.sqf
_newUnit = _this select 0;
[_newUnit] call RYD_HAS_NewUnits;
It is just not working, it doesn't make a thing. Also, for some weird reason I can't call the helos, I get the "no elegible heli" error message even tho when I embark the helo I can do the transport action.
I know you hate MP code, sorry!